- Joined
- Dec 5, 2009
- Messages
- 846
Hello. Why doesn't this condition work? And what can i do instead of this condition?
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Destructible - Pick every destructible within 50.00 of MovePoint[1] and do (Actions)
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Loop - Actions
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If (All Conditions are True) then do (Then Actions) else do (Else Actions)
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If - Conditions
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(Picked destructible) Equal to No destructible
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Then - Actions
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