- Joined
- Mar 12, 2008
- Messages
- 437
Yo. I want to spawn items regularly, and there are different classes of items, each class having a relative probability. Within each class, there's also a number of items, each with its relative probability within.
Each class is characterised by an integer, with the rel.prob. stored in an integer array. Within each class, the items are handled the same way. I have no problem with converting relative probabilities into absolute probabilities - you just divide each prob with the sum of all probs.
However, I don't really know how to take the final step, i.e. to actually pick a random item given the probability for each item.
How can I complete the system? Maybe it's not a good way to programme the system to begin with?
Each class is characterised by an integer, with the rel.prob. stored in an integer array. Within each class, the items are handled the same way. I have no problem with converting relative probabilities into absolute probabilities - you just divide each prob with the sum of all probs.
However, I don't really know how to take the final step, i.e. to actually pick a random item given the probability for each item.
How can I complete the system? Maybe it's not a good way to programme the system to begin with?