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K thx just one question about the slots... if u say has item in slot 1 then does that mean if i put the item in the bottom left spot of the char inventory that it wont work????
k cool... next problem it is not following BOTH conditions. and for now im ignoring the recipe thing just trying to get it to work with 2 items this is what i have so far. I also have it right now to just kill the guy for simplicity
Untitled Trigger 001 Events
Unit - A unit Acquires an item Conditions Actions
Set Owner = (Hero manipulating item)
If (All Conditions are True) then do (Then Actions) else do (Else Actions)
If - Conditions
((Item carried by Owner in slot 1) Equal to (Item carried by Owner of type Iron Sword)) and ((Item carried by Owner in slot 2) Equal to (Item carried by Owner of type Shadow Orb +1))
K just for easier reading (just figured out how to do this >.<)
Untitled Trigger 001
Events
Unit - A unit Acquires an item
Conditions
Actions
Set Owner = (Hero manipulating item)
If (All Conditions are True) then do (Then Actions) else do (Else Actions)
If - Conditions
((Item carried by Owner in slot 1) Equal to (Item carried by Owner of type Iron Sword)) and ((Item carried by Owner in slot 2) Equal to (Item carried by Owner of type Shadow Orb +1))
I found an easier way to make an Item recipe, but I don't clearly remember what it was, I havn't used it in a very long time. And I posted it on some other forum, i think it was on the Dawn of the Dead forums.
Okay.. I did try to do this after reading your little conversation, but I didn't come far xD
Can someone make like an easy tutorial for creating items by items..?
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