- Joined
- Jun 4, 2016
- Messages
- 62
1. I've seen on any maps of the same items that the charges have evolved in one slot. (Instead of 2 to 3 items in charge of the inventory is 1 to 6 charges.) How is this done?
2. I saw that on some maps magic damage depends on the parameters of the hero. (For example the spell hits 40 three times the mind.) How to make such a system?
2. I saw that on some maps magic damage depends on the parameters of the hero. (For example the spell hits 40 three times the mind.) How to make such a system?