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Combat - Call for help range?!

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Hey, I didn't know where I should put this thread, but I hope this is correct.

Anyway, I'm creating an ORPG. And in this ORPG the enemies are used by Player 12. But I have to fix a thing. When I attack an enemie all enemies around this enemie moves and help this enemie, and I mean, enemies kinda far away. I want to decrease this range, so enemies not so far away will help this attacked enemie. I've tried to change Combat - Call for help range, etc. But this isn't helping. How do I fix this?! =(
 
try changing the acquasition range, as it is the range that the enemy will attack you from if you get x close
x=acqaustition range

That didn't work =/


Maybe make a trigger like

Your events

Your conditions

Pick every unit within [Your range] of [The boss or main unit] and order (Picked unit) to attack-move to [your point]

That won't help =/
 
Level 11
Joined
Feb 16, 2009
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Ok ok..
This should be better

Events
A unit is attacked

Conditions
Owner of (Attacked unit) is equal to player 12

Actions
Pick every unit within [your range] of attacked unit and order picked unit to attack-move to (position of (attacking unit))

IT should work
 
Ok ok..
This should be better

Events
A unit is attacked

Conditions
Owner of (Attacked unit) is equal to player 12

Actions
Pick every unit within [your range] of attacked unit and order picked unit to attack-move to (position of (attacking unit))

IT should work

I think you don't understand what I want to do. I want to DECREASE the range that enemies will help an attacked friend. I wan't enemies NOT to help the attacked unit.
 
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