Combat Behaviors

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Nov 4, 2007
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How do I make a behavior add damage vs. types of units, such as a buff grants more damage against armored units, or less to less units, these are one of the few fields I can't seem to find.

Edit: Oh yes, before I forget, there is a Damage Response field, but why isn't there a Damage Dealt field that also can work on a percent chance? This would make it so much easier to do things like critical strikes but I can't how to do it other than using Set effects with random enabled.

Found my answer on sc2mapster.com
 
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