- Joined
- Dec 2, 2016
- Messages
- 733
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Multiboard update
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Events
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Time - Every 1.00 seconds of game time
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Conditions
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Actions
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For each (Integer A) from 2 to (HumansCurrentlyPlaying + 1), do (Actions)
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Loop - Actions
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Multiboard - Set the text for HumanMultiboardVariable item in column 1, row (Integer A) to (Name of HumanArrayMulti[MultiBoardResetCount])
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Multiboard - Set the color for HumanMultiboardVariable item in column 1, row (Integer A) to (100.00%, 80.00%, 20.00%) with 0.00% transparency
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Multiboard - Set the text for HumanMultiboardVariable item in column 2, row (Integer A) to (String((HumanArrayMulti[MultiBoardResetCount] Current gold)))
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Multiboard - Set the text for HumanMultiboardVariable item in column 3, row (Integer A) to (String((HumanArrayMulti[MultiBoardResetCount] Current lumber)))
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This is only part of the multiboard trigger. But I've got it set up so that it sorts players in order of colors. Like Red will be at the top, then blue, teal etc. And if lets say it was
Red
Blue
[Teal not playing]
Green
The multiboard will show
Red
Blue
Green
So I got the names showing correctly, but I need to add colors to them. Not sure how to go about that without having a bunch of if statements checking if that row belongs to X player. Or is that my only option?