I am currently using CodeGen 0.06 of HappyTrigger
and I have 45 items, I all listed them in the save Init
but when I tried to load it some of the items were not loaded
is there a limit for the items getting loaded ??
thank you
and I have 45 items, I all listed them in the save Init
but when I tried to load it some of the items were not loaded
is there a limit for the items getting loaded ??
thank you
-
SaveLoad Init
-
Events
- Map initialization
- Conditions
-
Actions
- -------- Some configurables --------
- Set SaveLoad_Alphabet = aA5bB0cCdDeE9fFgGhH8iIj1JkK4lLmMn7NoOp3PqQrRsStTu2UvV6wWxXyYzZ
- Set SaveLoad_CheckName = True
- Set SaveLoad_HyphenSpace = 4
- Set SaveLoad_Lower = |c002a4580
- Set SaveLoad_Number = |cffffcc00
- Set SaveLoad_Upper = |cff1142aa
- -------- Store all the items you want to be able to be saved below. --------
- Set SaveLoad_Item[1] = Small Ruby
- Set SaveLoad_Item[2] = Rune of Fire
- Set SaveLoad_Item[3] = Rune Harmony
- Set SaveLoad_Item[4] = Blacksmith's Permission
- Set SaveLoad_Item[5] = Ordinary Sword
- Set SaveLoad_Item[6] = Ordinary Sword +1
- Set SaveLoad_Item[7] = Ordinary Sword +2
- Set SaveLoad_Item[8] = Ordinary Sword +3
- Set SaveLoad_Item[9] = Fire Sword
- Set SaveLoad_Item[10] = Fire Sword +1
- Set SaveLoad_Item[11] = Fire Sword +2
- Set SaveLoad_Item[12] = Fire Sword +3
- Set SaveLoad_Item[13] = Thunder Sword
- Set SaveLoad_Item[14] = Thunder Sword +1
- Set SaveLoad_Item[15] = Thunder Sword +2
- Set SaveLoad_Item[16] = Thunder Sword +3
- Set SaveLoad_Item[17] = Ordinary Glaive
- Set SaveLoad_Item[18] = Ordinary Glaive +1
- Set SaveLoad_Item[19] = Ordinary Glaive +2
- Set SaveLoad_Item[20] = Ordinary Glaive +3
- Set SaveLoad_Item[21] = Fire Glaive
- Set SaveLoad_Item[22] = Fire Glaive +1
- Set SaveLoad_Item[23] = Fire Glaive +2
- Set SaveLoad_Item[24] = Fire Glaive +3
- Set SaveLoad_Item[25] = Thunder Glaive
- Set SaveLoad_Item[26] = Thunder Glaive +1
- Set SaveLoad_Item[27] = Thunder Glaive +2
- Set SaveLoad_Item[28] = Thunder Glaive +3
- Set SaveLoad_Item[29] = Ordinary Sword +4
- Set SaveLoad_Item[30] = Fire Sword +4
- Set SaveLoad_Item[31] = Thunder Sword +4
- Set SaveLoad_Item[32] = Ordinary Glaive +4
- Set SaveLoad_Item[33] = Fire Glaive +4
- Set SaveLoad_Item[34] = Thunder Glaive +4
- Set SaveLoad_Item[35] = Rank F Heart
- Set SaveLoad_Item[36] = Satyr Soul
- Set SaveLoad_Item[37] = Fire Sword +5
- Set SaveLoad_Item[38] = Ordinary Sword +5
- Set SaveLoad_Item[39] = Thunder Sword +5
- Set SaveLoad_Item[40] = Ordinary Glaive +5
- Set SaveLoad_Item[41] = Fire Glaive +5
- Set SaveLoad_Item[42] = Thunder Glaive +5
- Set SaveLoad_Item[43] = Murloc Eye
- Set SaveLoad_Item[44] = Spider Web
- Set SaveLoad_Item[45] = Claws of Attack +15
- Set SaveLoad_ItemCount = 45
- -------- Store all the heroes you want to be able to be saved below. --------
- Set SaveLoad_Hero[1] = Samurai
- Set SaveLoad_Hero[2] = Dual Blade Wielder
- Set SaveLoad_HeroCount = 2
- -------- Don't modify below this line. --------
- Set SaveLoad_Base = (Length of SaveLoad_Alphabet)
- Set SaveLoad_Char = <Empty String>
- Set Load[0] = 0
- Set LoadCount = 0
- Custom script: call CodeGen_Init()
-
Events