sentrywiz
S
sentrywiz
I am making an AI for a map and suddenly all the key mechanics malfunction (presumably because I don't use array variables for the loop triggers) because I don't know how to remove the leaks.
So I need custom scripts for removing leaks like:
temp_loc [Player Number of Owner of Triggering Unit]
temp_group [Player Number of Owner of Triggering Unit]
temp_loc [Player Number of Owner of Picked Unit]
temp_group [Player Number of Owner of Picked Unit]
temp_loc [Integer A]
temp_group [Integer A]
I might also need for Killing / Dying unit but you get the general idea.
So I need custom scripts for removing leaks like:
temp_loc [Player Number of Owner of Triggering Unit]
temp_group [Player Number of Owner of Triggering Unit]
temp_loc [Player Number of Owner of Picked Unit]
temp_group [Player Number of Owner of Picked Unit]
temp_loc [Integer A]
temp_group [Integer A]
I might also need for Killing / Dying unit but you get the general idea.