I fixed it so the head moves right like on the grunt he moves his head, but on this the head never moves, Unforntunaly this newer version doesn't have head bone. The problem was that you copied over the wrong head anim, You copied over the spell head bone, its real easy to fix just open it up in mdl and search for head, But this model doesn't have one. :evil: :evil: then in grunt model find Helper Bone_HeadX and then copy those anims over to you new grunt.