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Cinematics

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Level 15
Joined
Jan 26, 2010
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1,641
i'm making a map and at the moment i need some help making a cinematic.
what i want to know is:
how to make cinematics that show what you say
basic cinematics (making a person move, look at something etc.)
and how to make something change in a cinematic (like a fountain of mana becomes defiled etc.)
 
Level 5
Joined
Sep 30, 2011
Messages
178
Easy, just use GUI, BTW I'm still a noob so I don't know JASS :
Trigger :
Trigger to show you how unit say anything :
  • Cinematic 1
    • Events
      • Map initialization
    • Conditions
    • Actions
      • Cinematic - Turn cinematic mode On for (All players)
      • Cinematic - Send transmission to (All players) from your unit named Unit: Play No sound and display Your Message. Modify duration: Add X.XX seconds and Wait
Trigger to show how unit move or look to another unit :
  • Cinematic 1 Copy
    • Events
      • Map initialization
    • Conditions
    • Actions
      • Cinematic - Turn cinematic mode On for (All players)
      • Unit - Order your unit to Move To Any Region
      • Unit - Make your unit face another unit over X.XX seconds
Trigger how to change any unit to something else :
  • Cinematic 1 Copy 2
    • Events
      • Map initialization
    • Conditions
    • Actions
      • Cinematic - Turn cinematic mode On for (All players)
      • Unit - Remove your unit from the game
      • Unit - Create 1 another unit for Player 1 (Red) at (Position of your Removed unit) facing Default building facing degrees
well, try these and see how it work (X is number)
 
Level 29
Joined
Mar 10, 2009
Messages
5,016
Imo, cinematics is best using GUI coz you cant find any good natives in jass, waits can be used in this type of triggering...
how to make something change in a cinematic (like a fountain of mana becomes defiled
look at the campaign map of orc where magtheridon drops blood to it, but you can do this by adjusting the vertex coloring of the fountain, or changing the model...
 
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