Cinematic Trigger Help!!!

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Uh oh guys don't simplify something that's really hard to do. You know, in your cinematic, things happen (units kill other units, anything is created or whatever). If you would simply stop the cinematic the results would differ from the time you stop the cinematic. So you need a trigger that finishes all important things that happen in the cinematic very fast after you've pressed ESC. I think the best tutorial for this is made by Blizzard, to be more specific it's their demo-campaign (dunno which of the maps, I guess the second one). If you have no access to those maps, tell me.
 
I would suggest allowing people a few seconds before the cinematic starts to decide whether they want it or not. >.<

For example, you can let a trigger turn off the cinematic one and kill all units related to the cinematic when the player types -skip.
 
Seriously the best possible way to figure this out is to open up blizzards scenario map Blizzard TD. They have a similar trigger. It just cancels the cinematic and cleans up the units. Pretty simple. :) :D [/img]
 
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