Chronicles of Middle Earth is a "Lord of the Rings" based Risk.
Map Datais:
480x480 (Biggest Risk ever)
Map-Language:
-German
-maybe English, to
Map Datais II:
-2 Modes # Empire and Normal Mode
--Empire Mode--
---Thiefs are available
---Thiefs can steal from Citys Gold and Lumber
---After a certain of Population, the citys can be upgraded (More Towers and so on)
---You can enslave the Population from lands (Gold and Lumber Bonus every Round, but a Population Degeneration AND you will get in other Citys and higher Population)
---You can annihilate the Population from lands ( Gold and Lumber Flaw every Round, but you get a lot of Gold and Lumber AND a Population Degeneration)
---You can assume Ownership from lands (Gold and Lumber Bonus every Round)
###So the Empire Mode would be like a "Rome Total War" Feeling ###
--All Modes--
---Allies are available
---Traitors/Ceasefire are available
---2v2v2v2v2v2 available
---3v3v3v3 available
---FFA available
---A Player form an Ceasefire get a Message if a Traitor attack him
---45 Sec. Round Timer available
---60 Sec. Round Timer available
-Others
--After a certain of Kills, you can upgrade a random Unit // Later to an Hero (300 Kills ~)
--Damagesystem (Max. 2 Shots to kill an Unit (1 Shot to Unarmored))
--Bleeding Wounds available
--Landsystem # Example: -folrindon # Show you all citys you need for this Land
Stage of Development:
-Triggers: 54%
-Terrain: 13%
-Buildings: 4%
-Buildings balanced: 4%
-Units: 13%
-Units balanced: 7%
Team:
-Bo$$ (Firebeat) = Mainscripter / Mapper / Balancer
-Psycho0tix = Mapper / Modeller / Bugfinder / Balancer
We need more Mapper and a Scripter
Release Date:
-Not known.
Screenshots:
greez
Map Datais:
480x480 (Biggest Risk ever)
Map-Language:
-German
-maybe English, to
Map Datais II:
-2 Modes # Empire and Normal Mode
--Empire Mode--
---Thiefs are available
---Thiefs can steal from Citys Gold and Lumber
---After a certain of Population, the citys can be upgraded (More Towers and so on)
---You can enslave the Population from lands (Gold and Lumber Bonus every Round, but a Population Degeneration AND you will get in other Citys and higher Population)
---You can annihilate the Population from lands ( Gold and Lumber Flaw every Round, but you get a lot of Gold and Lumber AND a Population Degeneration)
---You can assume Ownership from lands (Gold and Lumber Bonus every Round)
###So the Empire Mode would be like a "Rome Total War" Feeling ###
--All Modes--
---Allies are available
---Traitors/Ceasefire are available
---2v2v2v2v2v2 available
---3v3v3v3 available
---FFA available
---A Player form an Ceasefire get a Message if a Traitor attack him
---45 Sec. Round Timer available
---60 Sec. Round Timer available
-Others
--After a certain of Kills, you can upgrade a random Unit // Later to an Hero (300 Kills ~)
--Damagesystem (Max. 2 Shots to kill an Unit (1 Shot to Unarmored))
--Bleeding Wounds available
--Landsystem # Example: -folrindon # Show you all citys you need for this Land
Stage of Development:
-Triggers: 54%
-Terrain: 13%
-Buildings: 4%
-Buildings balanced: 4%
-Units: 13%
-Units balanced: 7%
Team:
-Bo$$ (Firebeat) = Mainscripter / Mapper / Balancer
-Psycho0tix = Mapper / Modeller / Bugfinder / Balancer
We need more Mapper and a Scripter
Release Date:
-Not known.
Screenshots:
greez
Last edited: