• 🏆 Texturing Contest #33 is OPEN! Contestants must re-texture a SD unit model found in-game (Warcraft 3 Classic), recreating the unit into a peaceful NPC version. 🔗Click here to enter!
  • 🏆 Hive's 6th HD Modeling Contest: Mechanical is now open! Design and model a mechanical creature, mechanized animal, a futuristic robotic being, or anything else your imagination can tinker with! 📅 Submissions close on June 30, 2024. Don't miss this opportunity to let your creativity shine! Enter now and show us your mechanical masterpiece! 🔗 Click here to enter!

[Trigger] Chopping within range

Status
Not open for further replies.
Level 20
Joined
Nov 20, 2005
Messages
1,178
Hi. Always trickin' out with "Chopper" could you think ;) this time is a bit easy.
I need a trigger for a Peasant to make him chop the closest trees around a Region(this region will be pointed upon Town hall), so that when chops a tree, if the next tree is closer(but, for example, is on the other side of the Town hall) the peasant go there to chop it. Looks like easy to do, or to think? I'm in your hands! ^^ Need to explain better?
 
Level 11
Joined
Aug 25, 2006
Messages
971
This is not as easy as you'd think. The only way I can think of doing this is in JASS. (By cycling through every tree in the map and determining the closest one.)(Which would work very well, unfortunitly I don't think it can be done in GUI)
 
Level 11
Joined
Aug 25, 2006
Messages
971
Yes, post it in the jass section, and I'll answer it with a function you can use. Unfortunitly I don't have time right now to make it. However when you post the thread I'll get back to you.
 
Status
Not open for further replies.
Top