- Joined
- Nov 20, 2005
- Messages
- 1,221
Hi. Always trickin' out with "Chopper" could you think this time is a bit easy.
I need a trigger for a Peasant to make him chop the closest trees around a Region(this region will be pointed upon Town hall), so that when chops a tree, if the next tree is closer(but, for example, is on the other side of the Town hall) the peasant go there to chop it. Looks like easy to do, or to think? I'm in your hands! ^^ Need to explain better?
I need a trigger for a Peasant to make him chop the closest trees around a Region(this region will be pointed upon Town hall), so that when chops a tree, if the next tree is closer(but, for example, is on the other side of the Town hall) the peasant go there to chop it. Looks like easy to do, or to think? I'm in your hands! ^^ Need to explain better?