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[Solved] Check if unit/point is visible to player

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I don't think this condition exists, but just incase, is there a way to check if a location is visible to a player.

What I want to do basically, is spawn zombies (units) in areas not visible to players.

I think I might just have to check if a player control living units within a distance 1800, but just incase there is a better way.
 
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