- Joined
- May 29, 2013
- Messages
- 1,566
I'm using a triggered no target ability that allows two worker units of the same type to permanently merge into a single unit.
I need condition(s) that would check if another nearby worker is currently constructing a building to prevent it from being paired with the casting worker. I'm not sure if it matters, but the workers are using the Peon/Wisp type of construction, i.e. they build from the inside of the building.
I need condition(s) that would check if another nearby worker is currently constructing a building to prevent it from being paired with the casting worker. I'm not sure if it matters, but the workers are using the Peon/Wisp type of construction, i.e. they build from the inside of the building.