- Joined
- Nov 1, 2015
- Messages
- 62
Is there a way to make Charm's level restriction affect all Units and not just Neutral Hostile units?
Example if a Knight's lvl was 6 and a Footman's 1, you would be able to take the Footman, but not the Knight
(before anyone suggests it, i know i can make it with a trigger that has "if bla bla", but that solution is clunky as you can still cast the charm on anything and set it off cooldown, etc etc)
Example if a Knight's lvl was 6 and a Footman's 1, you would be able to take the Footman, but not the Knight
(before anyone suggests it, i know i can make it with a trigger that has "if bla bla", but that solution is clunky as you can still cast the charm on anything and set it off cooldown, etc etc)
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