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Chaos Arena

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Level 28
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4,758
@sonofjay
okey

Now one suggestion for supporter's spell

Name: Wave of Life
Icon: Just recolor crushing wave
Info: Sends wave with life energy to heal friendly unit in the line
Effect:
Level 1: 120 hp in 500 range
Level 2: 190 hp in 600 range
Level 3: 260 hp in 700 range etc

This spell is cool I have test it for my map to and it's to easy to create is just take crushing wave and make damage negative -120/-190/-260 and targets friendly. Thats main trick in custom spells to create unique and cool spells with minimum work


Woah I'll take a look on that :psmile:
 
Level 22
Joined
Jul 25, 2009
Messages
3,091
Awesome terrain.

Edit: I've never seen such good terrain in an arena, just failed attempts. I wonder how the gameplay runs. :D

My name is xRiotZx on battle.net and I'm available until 2:30ish, if anyone wants to test this with me.

Also I take it you are requesting heroes that sound good you could add?

Edit: I guess I'm subscribing to this.
 
Last edited:
Hero name: Flesh Demon
Hero description: Powerful demon mages, serving darkness. Unlike the other demons, they're created by flesh and bone, like undeads. Flesh Demons are something between demon and undead. Inteligent and dark spellcasters, not very weak.
Attributes:
*Base Damage: 22-28
*Armor: 2
*Str 16 + 2.20
*Agi 15 + 1.55
*Int 20 + 2.80
Skins/Model: http://www.hiveworkshop.com/forums/skins-552/fleshwarlock-61207/?prev=r=20&page=37
Icon: http://www.hiveworkshop.com/forums/...-57123/?prev=search=flesh%20demon&d=list&r=20
Abilities:

http://www.wowpedia.org/File:BTNCannibalize.png?c=1
deathcoil.gif

Acid Bolt
Throws a acid bolt at a target enemy, dealing x damage. Also, the enemy will lose x hp per sec over x sec. If the enemy dies, a acid minion will spawn from it.

http://www.wowpedia.org/File:BTNGhoulFrenzy.png?c=1
impale.gif

Impaling Spikes
Slams the ground, shooting spikes out in a straight line, dealing x damage to enemies, stunning them and hurling the enemy ground units into the air.


Blood Seek
Gives a x% chance to restore x hp when attack.

possession.gif

Mind Control
Controls a enemy unit permanently. Cannot casted on heroes or units above level x.
 
Hero name: Bandit Mage
Hero description: Mage prisoners who escaped from dungeons. They steal and torture the villagers, and sometimes the Bandit Mages control the guards to do what the bandit mages want. Clever and agile mages.
Attributes:
*Base Damage: 21-27
*Armor: 2
*Str 15 + 1.90
*Agi 16 + 1.50
*Int 19 + 2.75
Skins/Model: http://www.hiveworkshop.com/forums/skins-552/fugitivemagev2-blp-183799/?prev=d%3Dlist%26r%3D20%26c%3D76%26t%3D20
Icon: ???
Abilities:


Heavy Chains
Puts heavy chains on a target enemy, reducing it's attack\movement speed by x% and attack damage by x% over x sec.



Chain Armor
Creates a chain armor that surrounds the Bandit Mage. The Bandit Mage will take x% less damage and will have a x% chance to return taken damage to enemies. Lasts x sec.


Seduce
Seduces a target enemy, reducing it's accuracy by x%. Lasts x sec.


Summon Golem
Summons a powerful rock golem at a target area, dealing x area damage. The golem lasts x sec.

 
Level 22
Joined
Jul 25, 2009
Messages
3,091
I think these would be cool low level creeps, since it is a very moria-like dungeon.

http://www.hiveworkshop.com/forums/...r-199241/?prev=search=evil&r=20&d=list&page=5

http://www.hiveworkshop.com/forums/...r-199242/?prev=search=evil&r=20&d=list&page=5




Hero Idea: Murderer

Main Attribute: Agility

Overview: High speed, high attack rate, low health, standard armor, single-target dps.

http://www.hiveworkshop.com/forums/models-530/anarchist-52772/

Description: Driven insane by his vampirism, the Murderer hunts his prey from the shadows, striking down his foe quickly, and moving to safety, without taking any serious damage.

Abilities:

Shadow Walk: (Wind Walk) makes him invisible for a short period, and slightly increased movement speed, does not do critical damage upon exiting Shadow Walk.

icons_7590_btn.jpg
The_Silent

Blood Leech: Stuns both the caster and the enemy, while slowly regenerating health siphoned from enemy target (cast range 100) (maybe Life Steal)

icons_13691_btn.jpg
PeeKay

Vampirism: receive x% hp for damage dealt, I couldn't find an appropriate icon for this one

icons_6216_btn.jpg
Blizzard

Frenzy: Increases attack speed, and critical hit chance for x seconds

icons_13937_btn.jpg
PeeKay
 
Last edited:
Level 19
Joined
Apr 10, 2010
Messages
2,789
New hero concepts, I think this one would be unique :p
1. This Hero sacrifices his own armor value to increase his attacks. So basically, he is attack-driven.
2. Buff Dropper? By Buff Dropper I mean he's job is to lower Buff values. May be negative or positive.
3. Linker hero. His job is to "link" skills in order to make them stronger. Bad one on one.
4. A hero based on controlling enemies to work for him. His ulti would maybe swap the control of the targeted players hero. The skills may be for controlling/disrupting creeps.
5. Projectile-based hero. Relies on the ability to initiate multiple targets/attacks and longer range.
 
Level 22
Joined
Jul 25, 2009
Messages
3,091
New hero concepts, I think this one would be unique :p
1. This Hero sacrifices his own armor value to increase his attacks. So basically, he is attack-driven.
2. Buff Dropper? By Buff Dropper I mean he's job is to lower Buff values. May be negative or positive.
3. Linker hero. His job is to "link" skills in order to make them stronger. Bad one on one.
4. A hero based on controlling enemies to work for him. His ulti would maybe swap the control of the targeted players hero. The skills may be for controlling/disrupting creeps.
5. Projectile-based hero. Relies on the ability to initiate multiple targets/attacks and longer range.

I think for a projectile-based hero to be more original, he could have extremely long range maybe (1200ish) with some long range bombardment abilities, all weaker than any standard aoe, but with longer range, making for very op harassment. Kind of like a sniper maybe.

@Sono: Does the theme of the map dictate all units must stay medieval? Or could modern/mixes be okay?
 
Level 22
Joined
Jul 25, 2009
Messages
3,091
1.2k range seems imbalanced. But maybe lowering his attack would do.
If you implement this, make sure you lower the damage. This hero is just for initiating or ending attacks.

It wouldn't be imba if his attack was like, 2.20 second cooldown, with all the abilities available to other heroes, you could kill him easily up close... So his specialty is long range assault, and moving before the enemy can get up close and personal.

1200 wouldn't be that OP if the scale was the same as what it is in standard wc3.
 
Level 22
Joined
Jul 25, 2009
Messages
3,091
Artifacts and gold, so if you have a idea on what the quest will be just drop it here.

Lets make this arena unique than the others

Well, one mini quest should definitely be to slay a bad ass creep, and by bad ass I mean imba, to acquire a fairly powerful artifact, (though nothing imbalanced).

Maybe another one to collect certain items, like an easter egg hunt, and return them, you could have all players doing this at once, so it would be pretty cool. First person to return a certain amount gets a bonus of some type, (probably lots of gold with a percentage based on the number of players you had to beat).
 
Level 28
Joined
Oct 28, 2011
Messages
4,758
Well, one mini quest should definitely be to slay a bad ass creep, and by bad ass I mean imba, to acquire a fairly powerful artifact, (though nothing imbalanced).

Maybe another one to collect certain items, like an easter egg hunt, and return them, you could have all players doing this at once, so it would be pretty cool. First person to return a certain amount gets a bonus of some type, (probably lots of gold with a percentage based on the number of players you had to beat).

Nice idea specially the easter egg hunt :psmile:

I uploaded the latest version with the creep spawn
 
Hero Suggestion - Golem - Tank

Hero Suggestion:

Main Job : Tanking
Model : Mountain Giant
Icon : Mountain Giant
General:


Damage : 3/10
Armor : 8/10
Hit Points : 9/10
Movement : 5/10
Stamina : 9.5/10

Spells:

Stone Form - Effect : Make high connection with ground making him slower but with higher armor and hit point regeneration.

Fearless Roar - Effect : Roar with greater power making damage of nearby enemies lower.

Greater Stomp - Effect : Stomp ground with his large foot dealing low damage but greatly reduce attack and movement speed to effected enemies

Unstable Body - Every attack on Golem have chance to drop some part of Golem's huge body on attacking unit dealing damage and do mini-stun.

That's all I think to he is not so hard :D
 
Level 28
Joined
Oct 28, 2011
Messages
4,758
man u are saying ''if you find bug report'' but where to dl your map? Map can I take part in making AI I love to make good and professional Ai players from buying items to casting spells.

So question is ''Can I be main AI coder'' you can trust in me.

Man I attached a new version on the first post that got already 18 dl 1 hours after I attach it:psmile:,

But on the ai, I already have a one, and its features are:

  • Retreating when there are to many enemies or when they are on disadvantage,
  • Retreating when they got low health
  • Attacking low hp heroes
  • Using spells
  • Buying items
  • Defending

All I need to do now is to apply the raw code of the items, spells to make it working that will only take some time to finish. But when I need
help I'll tell you.

And as I said before, I'll remake all the spell tooltips to make it more professional so next version will be on 5-6 days. :psmile:
 
Level 28
Joined
Oct 28, 2011
Messages
4,758
Oh..sorry! I didn't read that it says buying items!

:pgrin:,
Well if you mean giving ideas on how can AI buy items then don't worry I already have the whole system, all I need to do is to add the raw codes of the items and spells. :psmile:

But if you mean item ideas, just keep it coming, all will be added per version.
 


Item name: Skull Mask
Icon: http://www.hiveworkshop.com/forums/icons-541/btnfemalewormskull15-127244/?prev=c%3D41%26t%3D17%26r%3D20%26d%3Dlist%26page%3D12
Item description: Scary mask that scares enemies.
How many upgrades: 5
Item stats:

Level 1: neabry enemies' attack damage reduced by 15%, +2 defense

Level 2: neabry enemies' attack damage reduced by 25%, +4 defense

Level 3: neabry enemies' attack damage reduced by 30%, +5 defense

Level 4: neabry enemies' attack damage reduced by 35%, +7 defense

Level 5: neabry enemies' attack damage reduced by 40%, +8 defense


 
Level 22
Joined
Jul 25, 2009
Messages
3,091


Item name: Skull Mask
Icon: http://www.hiveworkshop.com/forums/icons-541/btnfemalewormskull15-127244/?prev=c%3D41%26t%3D17%26r%3D20%26d%3Dlist%26page%3D12
Item description: Scary mask that scares enemies.
How many upgrades: 5
Item stats:

Level 1: neabry enemies' attack damage reduced by 15%, +2 defense

Level 2: neabry enemies' attack damage reduced by 25%, +4 defense

Level 3: neabry enemies' attack damage reduced by 30%, +5 defense

Level 4: neabry enemies' attack damage reduced by 35%, +7 defense

Level 5: neabry enemies' attack damage reduced by 40%, +8 defense



That is ultra imbalanced, even at 15%, it would be imbalanced if it only effected single targets...
 


Item name: Nerubian Carapace
Icon: http://www.hiveworkshop.com/forums/icons-541/btnnerubianarmor-215722/?prev=d=list&r=20&t=17
Item description: Carapace of a nerubian used as shield.
How many upgrades: 5
Item stats:

Level 1: +2 defense, 5% chance to receive 25% less damage

Level 2: +4 defense, 7% chance to receive 25% less damage

Level 3: +5 defense, 9% chance to receive 25% less damage

Level 4: +6 defense, 10% chance to receive 25% less damage

Level 5: +8 defense, 15% chance to receive 25% less damage


Item name: Gems of Balance
Icon:
Item description: Magical gems that give the power of nature, light and darkness.
How many upgrades: 5
Item stats:

Level 1: +50 life

Level 2: +75 life, +50 mana

Level 3: +100 life, +75 mana, Thorns Aura

Level 4: +125 life, +100 mana, Thorns Aura, Devotion Aura

Level 5: +150 life, +125 mana, Thorns Aura, Devotion Aura, Unholy Aura

 
Level 28
Joined
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Messages
4,758


Item name: Nerubian Carapace
Icon: http://www.hiveworkshop.com/forums/icons-541/btnnerubianarmor-215722/?prev=d=list&r=20&t=17
Item description: Carapace of a nerubian used as shield.
How many upgrades: 5
Item stats:

Level 1: +2 defense, 5% chance to receive 25% less damage

Level 2: +4 defense, 7% chance to receive 25% less damage

Level 3: +5 defense, 9% chance to receive 25% less damage

Level 4: +6 defense, 10% chance to receive 25% less damage

Level 5: +8 defense, 15% chance to receive 25% less damage


Thanks for the suggestions once again :psmile:

Right at this moment I finished reworking all the spell tooltips and now looks more better I might post a screen of it on the main post later.

Next objective is to make the ai working and add more items before releasing a new Version, and this version will have a high-chance to be uploaded on the map section if everything goes according to plan, but I'm still gonna disable the health bar on this version since its still have lots of bugs.
 


Item name: Acolyte's Hood
Icon:
Item description: Hood of a acolyte.
How many upgrades: 5
Item stats:

Level 1: +25 mana

Level 2: +50 mana

Level 3: +75 mana, Shadow Meld

Level 4: +95 mana, Shadow Meld

Level 5: +120 mana, Shadow Meld, Unholy Aura


Item name: Acorn of Inteligence
Icon:
Item description: Acorn from the ancient forest.
How many upgrades: 5
Item stats:

Level 1: +2 inteligence

Level 2: +4 inteligence

Level 3: +6 inteligence

Level 4: +8 inteligence

Level 5: +10 inteligence, Brilliance Aura


Item name: Fiery Gloves
Icon: http://www.wowpedia.org/File:BTNAcorn.png?c=1
Item description: Fiery gloves -burn your enemies-!
How many upgrades: 5
Item stats:

Level 1: +3 fire attack bonus, +2 defense

Level 2: +4 fire attack bonus, +3 defense

Level 3: +5 fire attack bonus, +4 defense

Level 4: +7 fire attack bonus, +5 defense

Level 5: +8 fire attack bonus, +6 defense

 
@SonofJay
Ok! When you need icons tell me! :D




Item name: Thunder Horseshoes
Icon:
Item description: Thunder-forged horseshoes.
How many upgrades: 5
Item stats:

Level 1: +5% movement speed, +2 agility

Level 2: +8% movement speed, +4 agility

Level 3: +10% movement speed, +6 agility

Level 4: +12% movement speed, +7 agility

Level 5: +15% movement speed, +8 agility





Hero name: Forest Ranger
Hero description: Skilled human archers trained by the night elves. Experienced in mastery of bow and druidim, these Rangers are helping the night elves and guarding the forests from enemies. Agile and intelugent hero.
Attributes:
*Base Damage: 22-32
*Armor: 2
*Str 16 + 2.30
*Agi 20 + 1.80
*Int 16 + 2.45
Skins/Model: http://www.hiveworkshop.com/forums/skins-552/sylvanuswindrunner-61527/?prev=&r=20&status=a&page=30
Icon:
Abilities:



Fast Shot
Increases attack speed by x%.



Envenomed Arrows
Adds a poison effect to each attack, dealing x damage per sec for x sec to enemies.


Summon Ent
Summons a powerful ent guardian to help the Forest Ranger in battle. The ent guardian lasts x sec.


Fountain of Life
Creates an invulnerable fountain that restores x hp per sec to neabry allies. Fountain lasts x sec.

 
Last edited:
Level 19
Joined
Apr 10, 2010
Messages
2,789
Thunder Horseshoes = Add a stun or thunder thing to live up to its name.

Forest Ranger = Ugly and too simple abilities. Ulti is bad, you can just use a Scroll of Town Portal. Make the name Naturekin.

Hmm... maybe make it:

1. Vine Hook - Unit/Point Target
- The next attack would be filled with a vine. If:
* A Point target - When the projectile hits the target point, the caster is dragged quickly.
* A Unit target - Wrap the enemy unit in vines, making it stunned for a few seconds and take a few dps. The dps may just damage the unit or sap its health and transfer it to the caster. (Point maybe used to enter/exit battles, Unit is good if you sap health.)

2. Floral Spray - Area Target
- Fires a dust above the target area, making enemy units treat the caster as a passive unit. (Escape spell)

3. Puck Leaf - Passive
- Razor leaves fill the casters arrow. Every xth attack, these leaves are filled with mystical forces that they swarm the last attacked enemy unit. The swarm lasts y seconds and deals z damage per second. (Good dps spell)

4. Barkskin - No Target
Once casted, the skin of the caster becomes bark, making their armor increase by x percent. Asides from that, the barkskin is blessed with Druidism, making her attacks filled with druidic energy, which makes her attacks stronger and may sap the damage. Every zth attack also becomes a Multishot, firing more arrows, but may not hit any target. Lasts a seconds. (Multishot is effective and the bonus armor does well for an AGI hero. But the druidism are the best here.)

Made it simple. No need to click and click abilities, most are auto activate. Sleepy though...
 
This is I think one goo item idea and it has just a little triggering.
Item name: Burning Boots
Description: Boot forged of liquid lava increase units speed and leave steps behind hero what gona dealth minor damage.
Effect:
Level 1: +40 ms, steps dealt 10 dps last 3 seconds.
Level 2: +45 ms, steps dealt 15 dps last 3,5 seconds.
Level 3: +50 ms, steps dealt 20 dps last 4 seconds.
Level 4: +55 ms, steps dealt 25 dps last 4,5 seconds.
Level 5: +60 ms, steps dealt 30 dps last 5 seconds.
Idea about steps is to each 2 seconds at heroes position create one dummy with spell imolation. If you do not understand some ppart just ask.
 
Icon for burning boots?

EDIT:



Item name: Lunar Ring
Icon: http://www.hiveworkshop.com/forums/icons-541/btnmoonchantwisdom-212945/?prev=d=list&r=20&mmr=5&t=17
Item description: Magical ring that emits power from the moon.
How many upgrades: 5
Item stats:

Level 1: +15% mana regeneration when is night

Level 2: +20% mana regeneration when is night

Level 3: +25% mana regeneration when is night, +3 inteligence

Level 4: +28% mana regeneration when is night, +5 inteligence

Level 5: +30% mana regeneration when is night, +7 inteligence


Item name: Book of Demonology
Icon: http://www.hiveworkshop.com/forums/icons-541/btndemonology-211821/?prev=d=list&r=20&mmr=5&t=17
Item description: This book contains everything about demons.
How many upgrades: 5
Item stats:

Level 1: +50 mana, summons a imp when used

Level 2: +75 mana, summons a devil when used

Level 3: +100 mana, summons a succubus when used

Level 4: +125 mana, summons a doom guard when used

Level 5: +150 mana, summons a infernal when used


Item name: Beatstick
Icon: http://www.hiveworkshop.com/forums/icons-541/btnbeatstickv4-207064/?prev=d=list&r=20&mmr=5&t=17
Item description: Use this to beat your enemies.
How many upgrades: 5
Item stats:

Level 1: +5 damage bonus, +3 strength, +5% chance to bash

Level 2: +8 damage bonus, +4 strength, +8% chance to bash

Level 3: +10 damage bonus, +5 strength, +10% chance to bash

Level 4: +15 damage bonus, +7 strength, +12% chance to bash

Level 5: +20 damage bonus, +8 strength, +15% chance to bash


Item name: Health Ruby
Icon: http://www.hiveworkshop.com/forums/icons-541/btnruby-198754/?prev=t=17&mmr=5&r=20&d=list&page=2
Item description: Red ruby that gives life energy.
How many upgrades: 5
Item stats:

Level 1: +5% life regeneration, +25 life

Level 2: +10% life regeneration, +50 life

Level 3: +15% life regeneration, +75 life

Level 4: +20% life regeneration, +100 life

Level 5: +25% life regeneration, +125 life





Hero name: Succubus
Hero description: Demonic beautiful-looking creatures experienced to seduce and torment enemies. Masters of pain and seduction, the Succubusess are serving the demon legion. Powerful heroes when they have full mana.
Attributes:
*Base Damage: 21-27
*Armor: 1
*Str 15 + 1.75
*Agi 17 + 1.45
*Int 19 + 2.80
Skins/Model: http://www.hiveworkshop.com/forums/...-blp-172445/?prev=search=succubus&d=list&r=20
Icon: http://www.hiveworkshop.com/forums/icons.php?id=ymxinkhttp://www.wowpedia.org/File:BTNSylvanusWindRunner.png?c=1
Abilities:

http://www.wowpedia.org/File:BTNImpalingBolt.png?c=1

Death Kiss
Sends a kiss to a target unit, dealing x damage and reducing it's movement speed by x% over x sec.


http://www.wowpedia.org/File:PASBTNEnvenomedSpear.png?c=1
Seduce
Seduces a target enemy, reducing it's accuracy by x% and attack speed by x% over x sec.

http://www.wowpedia.org/File:BTNEnt.png?c=1

Succubus' Curse
Curses a target enemy. Affeted enemy will lose x hp per sec and it's movement\attack speed will be reduced by x% over x sec.

http://www.wowpedia.org/File:BTNFountainOfLifeDefiled.png?c=1

Endless Torment
Apllies a curse on a target enemy. Target enemy will lose x hp per sec and it's movement\attack speed will be reduced by x% per sec until the target die. A ghost will spawn from it's dead corpse. Cannot casted on heroes above level x.

 
Last edited:
Level 28
Joined
Oct 28, 2011
Messages
4,758
Once again thank you guys, +rep to all, its getting close for the map to be uploaded on the map section! Keep up the good work guys!


EDIT: New Terrain for special event/quest:

Here is a screeny
211785-albums5536-picture57868.jpg


Map will be updated with this picture and the new tooltip pictures

EDIT:
A In-game screenshot of the newly made terrain.

211785-albums5536-picture57871.jpg


Bug is a little bug on the pics since it have animations
 


Hero name: Savage Shaman
Hero description: Brutal shaman who live in forests. They have great connection with animals, the animals don't attack them. Armored with a helm and gloves, armed with massive claws. Powerful and inteligent hero.
Attributes:
*Base Damage: 22-28
*Armor: 2
*Str 18 + 2.15
*Agi 12 + 1.00
*Int 20 + 3.00
Skins/Model: http://www.hiveworkshop.com/forums/skins-552/chaosaxethrower-blp-172256/
Icon:
Abilities:


Bloodthirst
Gives a x% chance to deal x more damage and to restore x hp per attack.


Brutal Strike
Strikes strongly a target enemy, dealing x damage and making him bleed. Bleeding units will lose x hp per sec and their movement\attack speed and accuracy will be reduced by x% over x sec


Bear Form
Transforms the Savage Shaman in a powerful bear over x sec.


Inner Rage
The Savage Shaman enrages, increasing attack speed by x% and attack damage by x%. Lasts x sec.


Hero name: Thane of Death
Hero description: Thanes of Death were once proud dwarven thanes, but now they serve the Lich King. Masters in using power of frost and death, these knights are fighting for darkness. Strong heroes, hard to kill.
Attributes:
*Base Damage: 22-28
*Armor: 2
*Str 18 + 2.15
*Agi 12 + 1.00
*Int 20 + 3.00
Skins/Model: http://www.hiveworkshop.com/forums/skins-552/heromountainking-blp-141210/
Icon: http://www.hiveworkshop.com/forums/...13969/?prev=search=death%20knight&d=list&r=20http://www.wowpedia.org/File:BTNGrunt.png?c=1
Abilities:


Ghostly Corpse
Gives a x% chance to avoid attacks.

http://www.wowpedia.org/File:BTNImprovedStrengthOfTheWild.png?c=1

Raise Dead
Raises a zombie from a neabry dead corpse. Zombie lasts x sec.

http://www.wowpedia.org/File:BTNEnchantedBears.png?c=1

Freeze
Freezes a target enemy, making it unable to do nothing and for x sec. Affected enemy will lose also x hp per sec until spell ends.


Undead Transformation
Applies a curse on a target enemy. Affected enemy will lose x hp per sec until die. A undead monster will spawn from it's corpse. Cannot casted on heroes above level x.

 
Last edited:
Level 28
Joined
Oct 28, 2011
Messages
4,758


Hero name: Savage Shaman
Hero description: Brutal shaman who live in forests. They have great connection with animals, the animals don't attack them. Armored with a helm and gloves, armed with massive claws. Powerful and inteligent hero.
Attributes:
*Base Damage: 22-28
*Armor: 2
*Str 18 + 2.15
*Agi 12 + 1.00
*Int 20 + 3.00
Skins/Model: http://www.hiveworkshop.com/forums/skins-552/chaosaxethrower-blp-172256/
Icon:
Abilities:


Bloodthirst
Gives a x% chance to deal x more damage and to restore x hp per attack.


Brutal Strike
Strikes strongly a target enemy, dealing x damage and making him bleed. Bleeding units will lose x hp per sec and their movement\attack speed and accuracy will be reduced by x% over x sec


Bear Form
Transforms the Savage Shaman in a powerful bear over x sec.


Inner Rage
The Savage Shaman enrages, increasing attack speed by x% and attack damage by x%. Lasts x sec.


Hero name: Thane of Death
Hero description: Thanes of Death were once proud dwarven thanes, but now they serve the Lich King. Masters in using power of frost and death, these knights are fighting for darkness. Strong heroes, hard to kill.
Attributes:
*Base Damage: 22-28
*Armor: 2
*Str 18 + 2.15
*Agi 12 + 1.00
*Int 20 + 3.00
Skins/Model: http://www.hiveworkshop.com/forums/skins-552/heromountainking-blp-141210/
Icon: http://www.hiveworkshop.com/forums/...13969/?prev=search=death%20knight&d=list&r=20http://www.wowpedia.org/File:BTNGrunt.png?c=1
Abilities:


Ghostly Corpse
Gives a x% chance to avoid attacks.

http://www.wowpedia.org/File:BTNImprovedStrengthOfTheWild.png?c=1

Raise Dead
Raises a zombie from a neabry dead corpse. Zombie lasts x sec.

http://www.wowpedia.org/File:BTNEnchantedBears.png?c=1

Freeze
Freezes a target enemy, making it unable to do nothing and for x sec. Affected enemy will lose also x hp per sec until spell ends.


Undead Transformation
Applies a curse on a target enemy. Affected enemy will lose x hp per sec until die. A undead monster will spawn from it's corpse. Cannot casted on heroes above level x.


I love the second hero, very simple but prove to be a useful ally on the field
 
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