So I had this idea for a spell for a while, but haven't been able to make it. I'm hoping you'll help me. 
The Idea for the spell is a area target channeling ability (like Death and Decay or Earthquake), but it deals the channeling heroes Strength as damage every second for the channeling(in the target area) and when the channeling stops (Manually by moving the hero or the duration ends) it deals triple the strength for every second that the spell was channeled.
The spell should be in GUI and preferably MUI. Thank you and I'll give rep and credits in my map.
The Idea for the spell is a area target channeling ability (like Death and Decay or Earthquake), but it deals the channeling heroes Strength as damage every second for the channeling(in the target area) and when the channeling stops (Manually by moving the hero or the duration ends) it deals triple the strength for every second that the spell was channeled.
The spell should be in GUI and preferably MUI. Thank you and I'll give rep and credits in my map.