In a map that I'm making I've been trying to add in a weapons system that allows the players to pick up and wield different weapons, sort of like Marine Corps Survival. I don't want to have the units actually change, but I want their attack values, attack speeds, attack ranges, and movement speeds to change with the weapon. I figured out that I can change the attack values, attack speeds, and movement speeds using abilities and buffs, but I have no idea how I can change the attack range.
Does anyone know how to change a unit's attack range (if it is even possible...)? It doesn't matter to me whether it is done by trigger or by an ability/buff.
Does anyone know how to change a unit's attack range (if it is even possible...)? It doesn't matter to me whether it is done by trigger or by an ability/buff.