- Joined
- Jan 17, 2010
- Messages
- 6,110
Version: 0.9.x.x |
Fixed bugs
- Fixed game crushing when pet kill unit and hero is dead.
- Fixed bug when your hero die and inventory stay open, it will close now.
- Fixed unit regeneration script.
Systems
- Area Transition System will now properly display text on screen when you enter specific area.
- Save/Load System
-save (Save progress data using player name as key).
-load (Load progress data using player name as key).
-flush (Clean Saved progress data).
-Save/Load handle:
Hero and Pet stats, attributes, custom attributes, experience, abilities and skill points.
Gold, Skill Points.
Time of the Day.
Main Quest progress data (even quest items) - Custom Inventory Requirements
(Swords require Blade attribute to be equipped for example)
5 levels of requirement:
-0 Novice
-25 Apprentice
-50 Journeyman
-75 Expert
-100 Master - Cinematics are removed from the game.
All quest log data is handled with dialogs.
Terrain
- New Area (5/10)
This means we shaped 50% of playable map so far.
- Waterwille Village (Neutral)
- Ancient Forest (Hostile)
- Lands Between (Hostile)
- Swamps (Hostile)
- Elvish Ruins (Hostile) (New)
- Imperial City Grounds (Hostile) - Druid Guild 4 chambers
- Hunters Guild 3 chambers
Quest
- Main quest 3 is now completed and aviable
(you can now interact with Trioh)
Version: 0.9.3.0 |
Fixed bugs
- Fixed Respawn bug when you die in building and camera stay there
- Fixed camera in Tom Watson's House Basement, when you can't click on it because of spider
- Fixed pet drop items
- Fixed bug when you resurrect pet corpse
- Fixed bug with Heal Pet item stay in hero inventory
- Displayed Firebolt hotkey F
- Fixed Healing Spell and Interract spell hotkeys.
- Fixed camera and circle in Tom Watson's House Basement.
- Fixed bug with Heal Pet item stay in hero inventory.
- Fixed a major bug with teleporting to the border of the map.
- Fixed owls movement in quest "Guardian of the Night".
- Fixed the item "Arcane Tallisman".
Changes and optimization
- Reduced the size of region near Ghan in quest "Urgent Message".
- Reduced the size of region in quest "Lost Cargo".
Systems
- Removed Hero Stat System and whole interface.
- Created a multiboard to show hero and pet stats.
- Shadow Essence is now removed as resource.
- Lumber is now Skill Point, resource used to increase custom attributes.
- Custom Attributes increase stats a little.
- Custom Attributes are now Items requirements.
- Removed Custom Camera System.
- Camera can now be locked to hero unit (ESC key).
- Camera can be zoomed in/out.
- Camera can be rotated around hero.
- You have full control over Pet now.
Pets
- Disabled Dark Seer and Frozen Wolf
- Converted Pets into heroes
- Each pet has 60 levels just like hero
- Each pet has level able abilities
- Pet won't wonder around hero anymore.
- Pet won't be forced to attack enemy units.
- Pet will fallow hero if distance between them become greater than 500.
Version: 0.8.1.5 - 0.9.0.3 |
- Fixed Respawn bug when you die as range and respawn as melee hero.
- Fixed pathing ground errors.
- Added few more buildings.
- Added few more locations to enter (Caves, houses...)..
- New Quest: There is someone in my house.
- New Ability System.
- 3 Abilities to use: Heal, Fire Ball, Lightning Strike.
- Hero can equip up to 4 abilities.
- Hero can now make any combination of equipped abilities.
- Abilities have classes (Common, Uncommon...). - New Loading Screen and new Theme Design.
- Optimized camera systems, and fixed errors related to building in/out systems.
- Fixed food items bug.
- Hero Pick system is edited a little as well.
- Pet display with more info and icon. - Removed part of intro cinematic that is outdated now.
- Fixed some errors in book system
- Fixed gold/shadow sfx bug
Version: 0.8.0.0 - 0.8.1.5 |
- Picked gold/shadow is collected instantly.
- Fixed ability ID bug in Talent Tree.
- Talent Tree now allow you to remove any ability you want, instead last learned.
- Fixed some bugs with Talent Tree related to SFX.
- Optimized Talent Tree System, removed useless calculations and variables.
- Reworked ability tooltips.
- Fixed bug with same quest descriptions.
- Added Ping Minimap System to help you guys solve quests easier. Thanks to mag once again.
- Imported over 250 new doodads especially prepared for terrain decorations.
- Removed FREE camera
- Added building handle system (for now 2 buildings you can enter)
- Recreated main 2 quests
- Recreated map intro
- New Cinematic System (main quests are now fully covered with cinematic)
- Cinematic can be skiped with ESC key anytime
- New improved terrain
- Main story is much more revealed now.
Version: 0.2.5.0 - 0.5.1.1 |
- Creeps
- Have increased hp
- New stats (critical etc) - Hero Pick System
- Recreated whole system
- 10 New classes instead of 5 old
- Removed Specializations and Birth Signs - Custom Item Inventory
- Whole new interface
- 18 inventory cargo slots
- 9 useful slots
- 6 basic hero slots
- 5 different hero animations
- 2 forms (ranged/melee)
- So far only few items added (Iron Sword, Iron Dagger, Iron Bow, Staff of Flames, Iron Curiass, Iron Shield). - Hero Stats System
- 3 Primary Hero Stats (Agi, Str, Int)
- 12 Secondary Hero Stats
- Around 30 editable stats/attributes - Damage Engine
- Recreated whole system
- New stats like fire/poison/cold/lightning damage/resistance
- New effects and bonuses
- New projectile/missile system - Abilities
- Re created whole system
- Items such as Staff of Flames can add abilities to hero - Improved some code
Version: 0.2.0.0 - 0.2.5.0 |
- Quests
- Re created whole system
(Added text, sound and special effects as well)
- 3 New optional quests - Creeps
- Added shadow essence to Ghost and Dark Minion like creeps - Abilities
- Re created whole system
- Added 2 Light Abilities (Unlock with hero level)
- Added 7 Dark Abilities (Unlock with dark essence collected) - Fixed bash
- Removed Pet System
- Improved some code
- New Loading Screen and Map Preview
Version: 0.1.8.0 - 0.2.0.0 |
- Terrain
- Re created whole terrain
- New area
- New doodads - Creeps
- Re created all creeps
- Creeps now level up with hero level
- Creeps now drop items related to their level - Pet System
- Re created whole system
- Works for Dragon and Spirit class only
- You can summon pet if you interact with Pet Trainer (works from Hero level 5) - New Loading Screen and Map Preview
Version: 0.1.7.6 - 0.1.8.0 |
- New area: Hills of Arnor
- New Creeps (Mud Golem/Rock Golem...)
- New Item Categories (Steel, Priest, Leather, Magi...)
- New Item Models - New Tiles
- I imported and replaced almost all tiles... - New Doodads
- Bandit Tent 1/2
- Sack 1/2/3/4 - Improved teleport system
-Circle of Power now can be activated
- Player use Dialogs to pick destination
- New effects
- New destinations - Imporved Ability System
- New tooltips
- New Ability pick systems
- You can now learn all abilities
- You can now level up your abilities (up to level 2 in this case). - Quests
- New Main Quest - Book Reading system
- You can read books found in game - New Loading Screen and Map Preview
- Recreated Food System
- You won't die when food reach 0.
- Food is now reduced by 1 each 1 sec.
- Removed slow and such like effects. - Optimized few systems (Hero Pick, pet, ability...)
Version: 0.1.7.5 |
- Added so far unique water effect and whole underwater like terrain.
- Added -cameraon and -cameraoff option.
- Imported over 10 new unique models created for this project.
- Randomized NPC units completely.
- Improved Interact system, added a lot of new things to it.
- Fixed terrain errors related to regular camera.
- Optimized some code a little.
Version: 0.1.7.4 |
- Fixed fail pathing ground
Version: 0.1.7.3 |
- Fixed and improved food system.
-Text tag display how much mana, life each food gave to hero.
-Improved food description.
-Added Food Merchant.
-Added Gameplay Info Ability to Food Merchant (Explain: Food System)
-Added down limit (when hunger reach 0, hero will die).
-Reworked hunger level (starting below 25 now).
-Text tag display message from hero when hunger drop below 25 seconds.
-Each 6 seconds hero lose 1 food.
-Each food give different mana, life and hunger points.
-If you eat 2 much, you will overfeed your hero (You won't be able to feed him anymore). - Fixed and improved interact ability.
-You can interact with yourself, bag or backpack now as well.
-You can interact with enemy or friendly units.
-Different message will be displayed each time with different color. - Fixed pathing ground.
- Improved icons for gold/shadow essence/hunger etc...
- Added new comand and improved old one:
- "-stats" show hero stats info (critical, evasion, item droop chance etc).
- "-acv" show hero ability class levels (spell critical, ability power levels...). - Improved experience system.
-Each creep has it's own exp value.
-Same creep won't give same amount of exp each time.
-Text tag show exp gained. - Improved stun library
- Improved messages shown when you enter different areas.
- Edited Merchants
-Bob the Smith (Added new items, fur armor, staff...).
-New merchant Lidia (Can sell magic stuff like orbs, hats, books...) - Added Unique abilities:
-Character History (Some NPC units have this ability, it will explain something more about them to you).
-Gameplay Info (Some NPC units have this ability, it can explain 1 or few important game systems, for example, food merchant explain FOOD SYSTEM, while Anaxes explain CAMERA and TELEPORT systems).
-Lore Character (Some NPC units have this ability, they are invulnerable ingame, and important for SotP story-line). - Fixed abilities
-Tooltips
-Names
-Hotkeys - Creeps give small amount of gold coins when killed.
Version: 0.1.7.2 |
- Map uploaded to thw map section.
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