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[Systems] - Pet System Let's Craft Abilities Together!

Discussion in 'Project Development & Idea Factory' started by -Kobas-, Nov 26, 2012.

  1. -Kobas-

    -Kobas-

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    I created 5 different pets to fallow you on your adventures.

    Frozen Wolf
    Wisp
    Dragon Turtle
    Wildkin
    Dark Seer

    Each one with unique custom stats abilities and so on.
    Pet's can't carry items.

    Well I would like to know what kind of spells pet's should have.

    Care about:
    - Ability has 1 level.
    - Damage is triggered and come with 5 different types (normal, cold, fire, poison, lightning)
     
  2. sonofjay

    sonofjay

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    Hmm this seems to be a wonderful idea since sometimes i really feel i'm freaking alone while hunting mobs on the game.

    I'll try to come up with idea but I usually prefer that pets have support abilities.
     
  3. Remixer

    Remixer

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    I think pet's should have passive cooldown abilities like every 4th attack deals 40% more damage for example.