- Joined
- May 1, 2008
- Messages
- 1,605
Seas =)
If want to change the weather, for each player. I used the trigger:
EDIT!: Lol I solved it myself - I need to use:
If want to change the weather, for each player. I used the trigger:
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Change Weather
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Events
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Player - Player 1 (Red) types a chat message containing -weather as A substring
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Conditions
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Actions
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Custom script: if GetLocalPlayer() == GetTriggerPlayer() then
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If (All Conditions are True) then do (Then Actions) else do (Else Actions)
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If - Conditions
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(Entered chat string) Equal to -weather snow
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Then - Actions
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Environment - Create at (Playable map area) the weather effect Northrend Snow (Heavy)
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Else - Actions
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Custom script: endif
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EDIT!: Lol I solved it myself - I need to use:
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Environment - Turn (Last created weather effect) On