- Joined
- Jan 14, 2008
- Messages
- 366
this simple gui action seems bugged.
when executed via triggers and stuff, the desired effect is, that the units only affected animation is the stand animation. all other animations dislay at regular 100& speed.
is this intentional? a bug? or am i overseeing something ?
when executed via triggers and stuff, the desired effect is, that the units only affected animation is the stand animation. all other animations dislay at regular 100& speed.
is this intentional? a bug? or am i overseeing something ?