- Joined
- Sep 20, 2015
- Messages
- 385
Hello i need help again. I made a spell that increase it's effect over time. To do so i created a real variable (X).
I created a trigger with no event that contains the spell effect, named DOT. Then i add a new event to DOT that is :
Periodic Event - Every (X) seconds of game time. Then i made another trigger to change (X) so it periodically decrease until a certain value, then stop.
This (maybe tricky) way is not working, any kind of help or suggestion are appriciated.
Thanks
Edit: nvm i solved it
Just delete this thread (i dnt know how to do it...
)
I created a trigger with no event that contains the spell effect, named DOT. Then i add a new event to DOT that is :
Periodic Event - Every (X) seconds of game time. Then i made another trigger to change (X) so it periodically decrease until a certain value, then stop.
This (maybe tricky) way is not working, any kind of help or suggestion are appriciated.
Thanks
Edit: nvm i solved it
Last edited: