CHALS v1.4d
[color=#ff333333]Introduction:[/color]
You’re probably asking yourself “What the hell is CHALS!” Well to answer that question, it’s the Custom Hero Ability Leveling System. A system I invented to resemble the leveling of abilities for “custom” heros as they would if they were preset heros.
What is a “custom” hero you ask? A “custom” hero is a hero-unit that has no preset skills or abilities. Like for example an Archmage in WC3 has the abilities Blizzard, Brilliance Aura, ect. Well “custom” heros have NO abilities to start with but are later found or purchased from a shop (most maps make them purchased).
Why use CHALS!? Well simply put CHALS is by far the best leveling system for “custom” heros abilities I have seen to date. I’m not saying it IS the best but rather the best I’ve seen so far. It not only provides a nice interface for leveling abilities as closely resembling blizzard ability interface but it also limits the heros to a set number of abilities (The number of abilities is Blizzards “default,” or in other words 4 normal spells and 1 ultimate). This allows you to have custom abilities and still make it resemble the setup of preset heros.
How It Works:
Each player has 4 normal ability slots and 1 ultimate slot for their 1 Hero (This system does not work for multiple heros per player! Sorry!). Now whenever a player aquires a “dummy” item equal to that of one of the abilities in the map it will remove the item and check for an open slot and if there is an open slot it will save that ability to the player. If there isn’t an open slot then it will tell the player they have no more slots.
Whenever a player clicks the “Hero Abilities” button in their hero’s commands it will start the Dialog interface to level the abilities they have set.
Features:
Drawbacks:
Reporting Bugs/Errors/Problems:
You can report any Bugs/Errors/Problems here or by e-mailing me at the e-mail below.
[email protected]
Help Requests:
Post them here or e-mail them to me and I will gladly take a look at them and do what I can to help you with your problem.
I think I covered it all! Please leave feedback so I can get fix or implement new stuff!
CHALS v1.4d
Custom Hero Ability Leveling System
Custom Hero Ability Leveling System
[color=#ff333333]Introduction:[/color]
You’re probably asking yourself “What the hell is CHALS!” Well to answer that question, it’s the Custom Hero Ability Leveling System. A system I invented to resemble the leveling of abilities for “custom” heros as they would if they were preset heros.
What is a “custom” hero you ask? A “custom” hero is a hero-unit that has no preset skills or abilities. Like for example an Archmage in WC3 has the abilities Blizzard, Brilliance Aura, ect. Well “custom” heros have NO abilities to start with but are later found or purchased from a shop (most maps make them purchased).
Why use CHALS!? Well simply put CHALS is by far the best leveling system for “custom” heros abilities I have seen to date. I’m not saying it IS the best but rather the best I’ve seen so far. It not only provides a nice interface for leveling abilities as closely resembling blizzard ability interface but it also limits the heros to a set number of abilities (The number of abilities is Blizzards “default,” or in other words 4 normal spells and 1 ultimate). This allows you to have custom abilities and still make it resemble the setup of preset heros.
How It Works:
Each player has 4 normal ability slots and 1 ultimate slot for their 1 Hero (This system does not work for multiple heros per player! Sorry!). Now whenever a player aquires a “dummy” item equal to that of one of the abilities in the map it will remove the item and check for an open slot and if there is an open slot it will save that ability to the player. If there isn’t an open slot then it will tell the player they have no more slots.
Whenever a player clicks the “Hero Abilities” button in their hero’s commands it will start the Dialog interface to level the abilities they have set.
Features:
- Multi-User friendly
- Custom Dialog leveling system
- Skill triggered Dialog system.
- Only medium difficulty to adjust settings and # of players
- Custom Skill point system
- Changeable ability limit (takes excessive work)
- Unlimited ability selection
- Restarting Dialog if they make a selection but have more skill points
- Shows available skill points at top of Dialog
- Shows what level of the ability will be learned
- Optional “-repick” trigger
- Resembles Blizzards ability interface
- Limits players from selecting many different skills
- Compatable with all Hero and Ability levels (requires some work)
- Personal set-up help
- Other minor features
Drawbacks:
- Limited to one hero per player.
- No others known!
Reporting Bugs/Errors/Problems:
You can report any Bugs/Errors/Problems here or by e-mailing me at the e-mail below.
[email protected]
Help Requests:
Post them here or e-mail them to me and I will gladly take a look at them and do what I can to help you with your problem.
I think I covered it all! Please leave feedback so I can get fix or implement new stuff!
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