• Check out the results of the Techtree Contest #19!
  • Listen to a special audio message from Bill Roper to the Hive Workshop community (Bill is a former Vice President of Blizzard Entertainment, Producer, Designer, Musician, Voice Actor) 🔗Click here to hear his message!
  • Read Evilhog's interview with Gregory Alper, the original composer of the music for WarCraft: Orcs & Humans 🔗Click here to read the full interview.
  • Create a void inspired texture for Warcraft 3 and enter Hive's 34th Texturing Contest: Void! Click here to enter!
  • The Hive's 22nd Icon Contest: Creep Abilities is now concluded, time to vote for your favourite set of icons! Click here to vote!

Castle Doodad

Status
Not open for further replies.
Make sure the filed "Art - Required Animation Names' is the same as the default castle. (Should be upgrade, second) This is what determines what upgrade animation is displayed.
 
Do you have ROC or TFT?
(Reign of Chaos or The Frozen Throne)
If you don't have TFT then I hate to tell you, but your screwed. (I don't use ROC anymore so I don't know a way around the problem)
 
Do you have ROC or TFT?
(Reign of Chaos or The Frozen Throne)
If you don't have TFT then I hate to tell you, but your screwed. (I don't use ROC anymore so I don't know a way around the problem)

Yes,
I Use the expansion Frozen Throne,
it just doesn't appear? maybe the problem is I Copied the doodad from a building,
instead of making one normally?
 
Oh... Doodad. I don't think its possible to have a doodad display the upgraded version of an animation. Unless you extract the whole thing and make the upgraded animation the normal animation. Then you re-import it.
 
Oh... Doodad. I don't think its possible to have a doodad display the upgraded version of an animation. Unless you extract the whole thing and make the upgraded animation the normal animation. Then you re-import it.

Hmm...
I'm sure I've seen it somewhere before, course, could have been an
figment of my imagination, Thank you for trying to help me? ^^"
I Will figure something out, You should maybe take a Peak at my ORpg,
I have quite a few plans on it, and I'd love to have people that could help me. =]
Thanks For All The Help.
-Calvin
 
You can make a trigger!

The image is attached here.

I hope I helped


-/Naze
 

Attachments

  • Castle Trigger.jpg
    Castle Trigger.jpg
    34.8 KB · Views: 274
Darkenneko_003 said:
Hey,
looks like I had spoken to soon.
I've tried the trigger, put the string in exactly as you did,
It gave me the castle upgrading, not moving, but like,
the beginning of upgrading.

If you could have any other suggestions please,
Let me know
Thank you For your time and reading
-Calvin

Dude, I had a sense that it probably wouldn't work. But, if that didn't work, here is another way to do that (see the attached images):


__________________________________________

If it did not work, there is a final way to do it, but this will probably work.
__________________________________________

I hope I helped,


-\Naze
 

Attachments

  • CastleTrigger1.jpg
    CastleTrigger1.jpg
    90 KB · Views: 208
  • CastleTrigger2.jpg
    CastleTrigger2.jpg
    97.3 KB · Views: 162
  • CastleTrigger3.jpg
    CastleTrigger3.jpg
    35.4 KB · Views: 192


Dude, I had a sense that it probably wouldn't work. But, if that didn't work, here is another way to do that (see the attached images):


__________________________________________

If it did not work, there is a final way to do it, but this will probably work.
__________________________________________

I hope I helped,


-\Naze

Hmm...
Well, this method, Did work, I dislike the castle being the player
color red tho. I will look for ways to change that, but for the most of it.
Problem Solves.
Thank You, Both Of you, For your help and Suggestions.
-Calvin
 
Status
Not open for further replies.
Back
Top