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Castle Doodad

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Level 11
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Aug 25, 2006
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Make sure the filed "Art - Required Animation Names' is the same as the default castle. (Should be upgrade, second) This is what determines what upgrade animation is displayed.
 
Level 11
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Do you have ROC or TFT?
(Reign of Chaos or The Frozen Throne)
If you don't have TFT then I hate to tell you, but your screwed. (I don't use ROC anymore so I don't know a way around the problem)
 
Level 8
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Do you have ROC or TFT?
(Reign of Chaos or The Frozen Throne)
If you don't have TFT then I hate to tell you, but your screwed. (I don't use ROC anymore so I don't know a way around the problem)

Yes,
I Use the expansion Frozen Throne,
it just doesn't appear? maybe the problem is I Copied the doodad from a building,
instead of making one normally?
 
Level 11
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Messages
971
Oh... Doodad. I don't think its possible to have a doodad display the upgraded version of an animation. Unless you extract the whole thing and make the upgraded animation the normal animation. Then you re-import it.
 
Level 8
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Messages
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Oh... Doodad. I don't think its possible to have a doodad display the upgraded version of an animation. Unless you extract the whole thing and make the upgraded animation the normal animation. Then you re-import it.

Hmm...
I'm sure I've seen it somewhere before, course, could have been an
figment of my imagination, Thank you for trying to help me? ^^"
I Will figure something out, You should maybe take a Peak at my ORpg,
I have quite a few plans on it, and I'd love to have people that could help me. =]
Thanks For All The Help.
-Calvin
 
Level 28
Joined
Nov 12, 2007
Messages
2,340
You can make a trigger!

The image is attached here.

I hope I helped


-/Naze
 

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Level 28
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Nov 12, 2007
Messages
2,340
Darkenneko_003 said:
Hey,
looks like I had spoken to soon.
I've tried the trigger, put the string in exactly as you did,
It gave me the castle upgrading, not moving, but like,
the beginning of upgrading.

If you could have any other suggestions please,
Let me know
Thank you For your time and reading
-Calvin

Dude, I had a sense that it probably wouldn't work. But, if that didn't work, here is another way to do that (see the attached images):


__________________________________________

If it did not work, there is a final way to do it, but this will probably work.
__________________________________________

I hope I helped,


-\Naze
 

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  • CastleTrigger1.jpg
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  • CastleTrigger2.jpg
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  • CastleTrigger3.jpg
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Level 8
Joined
Dec 10, 2006
Messages
544


Dude, I had a sense that it probably wouldn't work. But, if that didn't work, here is another way to do that (see the attached images):


__________________________________________

If it did not work, there is a final way to do it, but this will probably work.
__________________________________________

I hope I helped,


-\Naze

Hmm...
Well, this method, Did work, I dislike the castle being the player
color red tho. I will look for ways to change that, but for the most of it.
Problem Solves.
Thank You, Both Of you, For your help and Suggestions.
-Calvin
 
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