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Casting Animations?

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Level 2
Joined
Jun 14, 2005
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14
Hey there,

I have been playing around in the editor for quite some time now, and have created some semi-playable maps, but I am still struggling to do 'basic things' in the data editor.
I have created a spell for a Mutated Zergling, which does damage and heals the caster for a fraction of the damage done. Now, the ability works, but when it's cast the zergling just stands there and I have looked all over for casting animations, I suppose it's in the actor for the unit somewhere?

Any guidance would be greatly appreciated!
 
Level 2
Joined
Mar 19, 2008
Messages
59
I know what ur going through ha xD
But I found the fix, its in the model of your unit, find "Event Terms"
From there you can make/edit events that trigger animations based on many things, I thought it was kind of nifty and played out nicely, I suggest you look at other units with abilities "Event Terms" and see how they do it for something to start from.
 
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