- Joined
- Nov 5, 2008
- Messages
- 536
This time I am not asking for someone to show me how something can be done from scrath. Nope! Today I have created my own solution to this problem. Unfortunately my solution does not work so the problem remains.
What I try to create:
I try to create an ability on the queen called "Breed." Breed can be casted on target ground unit. The unit will become an egg and morph into an extra copy of itself. Just like a hydralisk can be morphed into a lurker, I want the same process to make a hydralisk morph into 2 hydralisks. A zergling morph into 2 zerglings. Etc. But it most cost resources and use up supplies. So if I want to breed a hydralisk I will for example lose 100 min/ 50 gas.
How I have done this:
I have created 4 unique Train larva - abilities. Each train ability only allows one type of unit to be trained. The Hydralisk has a train ability which allows it to train a hydralisk. The Zergling has a train ability that lets it train a zergling. etc These abilities are not shown on a command card, but are added to the units. I uncheck the flag "Kill on complete" which means that the unit who started the morph will survive together with the extra unit spawned.
The queen has an "Effect - Target" - ability which uses a set effect which uses several Issue order effects. (One Issue order effect for every type of train ability) The issue order effects orders targeted unit to use it´s train ability, thus making it beome an egg. (This part seems to work so far.)
What is wrong?
The actors screws this up big time for me. I have looked at the actors for this chain:
>>>A hydra morphs into a lurker cocoon and morphs into a lurker. <<<
I have recreated everything from the actors and added it to my own chain:
>>>Hydra morphs into hydra cocoon morphs into hydra.<<<
But this does not work. Everything looks terrible (the hydralisks gets an egg inside the stomach and error messages appears) plus that I have to make this chain for every type of unit that I want to morph.
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Can this be made in a more simple and effective way?
Can a similar but different ability be made in a more effective way?
What I try to create:
I try to create an ability on the queen called "Breed." Breed can be casted on target ground unit. The unit will become an egg and morph into an extra copy of itself. Just like a hydralisk can be morphed into a lurker, I want the same process to make a hydralisk morph into 2 hydralisks. A zergling morph into 2 zerglings. Etc. But it most cost resources and use up supplies. So if I want to breed a hydralisk I will for example lose 100 min/ 50 gas.
How I have done this:
I have created 4 unique Train larva - abilities. Each train ability only allows one type of unit to be trained. The Hydralisk has a train ability which allows it to train a hydralisk. The Zergling has a train ability that lets it train a zergling. etc These abilities are not shown on a command card, but are added to the units. I uncheck the flag "Kill on complete" which means that the unit who started the morph will survive together with the extra unit spawned.
The queen has an "Effect - Target" - ability which uses a set effect which uses several Issue order effects. (One Issue order effect for every type of train ability) The issue order effects orders targeted unit to use it´s train ability, thus making it beome an egg. (This part seems to work so far.)
What is wrong?
The actors screws this up big time for me. I have looked at the actors for this chain:
>>>A hydra morphs into a lurker cocoon and morphs into a lurker. <<<
I have recreated everything from the actors and added it to my own chain:
>>>Hydra morphs into hydra cocoon morphs into hydra.<<<
But this does not work. Everything looks terrible (the hydralisks gets an egg inside the stomach and error messages appears) plus that I have to make this chain for every type of unit that I want to morph.
-------------------------------------------------------------------------
Can this be made in a more simple and effective way?
Can a similar but different ability be made in a more effective way?
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