- Joined
- Feb 17, 2009
- Messages
- 1,758
I'm beginning to think up a map where the main objective is to deliver goods to other towns etc. (like a economy game)
You are a hero and you can do everything like in a normal rpg but the main enemies would be raiders who attack caravans which you have to protect.
I thought about some spell for the heroes but I'm not sure how I could. These are all Wow spells slightly changed to my liking.
The ones colored are the ones which i do not know how to make. Telling me how to make them would be appreciated
I want these spells for the heroes but if you have a better suggestion of spells I would be glad to hear it.
By the way I have posted this a few months ago but I cannot find it and it's based on the flash game Caravaneer
You are a hero and you can do everything like in a normal rpg but the main enemies would be raiders who attack caravans which you have to protect.
I thought about some spell for the heroes but I'm not sure how I could. These are all Wow spells slightly changed to my liking.
Call Pet- Summons your pet to your side.
Explosive Trap- Place a Fire trap that explodes when an enemy approaches.
*Hunter's Mark- Places the Hunter's Mark on the target, increasing the all attack power of all attackers against that target by +X. In addition, the target of this ability can always be seen by the Hunter whether it stealths or turns invisible. The target also appears on the mini-map. Lasts for Y minutes.
Explosive Trap- Place a Fire trap that explodes when an enemy approaches.
*Hunter's Mark- Places the Hunter's Mark on the target, increasing the all attack power of all attackers against that target by +X. In addition, the target of this ability can always be seen by the Hunter whether it stealths or turns invisible. The target also appears on the mini-map. Lasts for Y minutes.
*Conjure Water- Conjures X bottles of water, providing the mage and allies with something to drink.
*Presence of Mind- When activated, All your spells have X amount of seconds reduced in their cooldown.
*Living Bomb- The target becomes a Living Bomb, taking X Fire damage over X sec. After X sec or when the spell is dispelled, the target explodes dealing X Fire damage to all enemies within X yards.
Blast Wave- Deals X-Y damage and stuns for Z seconds.
*Presence of Mind- When activated, All your spells have X amount of seconds reduced in their cooldown.
*Living Bomb- The target becomes a Living Bomb, taking X Fire damage over X sec. After X sec or when the spell is dispelled, the target explodes dealing X Fire damage to all enemies within X yards.
Blast Wave- Deals X-Y damage and stuns for Z seconds.
*Rend- Wounds the target, making them bleed for X damage over Y seconds
Shield Bash- Deals minor damage and interrupts spellcasting. Also prevents any spell in that school from being cast for 6 sec.
*Execute- A finishing blow, dealing X + (Y * remaining rage) damage. Only usable on opponents under 20% health
Taunt- Taunts the target to attack you, but has no effect if the target is already attacking you.
Shield Bash- Deals minor damage and interrupts spellcasting. Also prevents any spell in that school from being cast for 6 sec.
*Execute- A finishing blow, dealing X + (Y * remaining rage) damage. Only usable on opponents under 20% health
Taunt- Taunts the target to attack you, but has no effect if the target is already attacking you.
The ones colored are the ones which i do not know how to make. Telling me how to make them would be appreciated
I want these spells for the heroes but if you have a better suggestion of spells I would be glad to hear it.
By the way I have posted this a few months ago but I cannot find it and it's based on the flash game Caravaneer