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Can't see custom tiles

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Lej

Lej

Level 3
Joined
Jun 5, 2004
Messages
36
So I created a custom variant of a tileset.
Exported it as .blp
Imported in World Editor and set custom path to TerrainArt\Village\Village_CobblePath.blp to replace that texture.
But when I restart World Edit all CobblePath looks like Dirt instead of like the custom texture. What am I doing wrong? :(
 

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  • Village_CobblePath_Red.tga
    192 KB · Views: 79
  • Village_CobblePath_Red.blp
    235.5 KB · Views: 76

Deleted member 126647

D

Deleted member 126647

Are you sure you're using the village tileset and not the village fall tileset? Apparently there are two variations of cobble paths.
 

Lej

Lej

Level 3
Joined
Jun 5, 2004
Messages
36
Im sure I'm replacing the correct file as it changes from showing cobblepath to just showing dirt. The question is why it shows dirt and not the texture I imported :(

EDIT

Found the problem. I had messed up the alpha channels in the .tga. Fixed it and now it works great.

coloredpathsexamplejn0.jpg
 
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