- Joined
- Feb 4, 2005
- Messages
- 3,970
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Victory Player 1
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Events
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Player - Player 2 Supplies Used changes
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Local Variables
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Conditions
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(Player (Triggering player) Supplies Used) <= 0
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Actions
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UI - Display "Your mission is complete!" for (All players) to Subtitle area
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Game - Set the next map to "Maps\Level2.SC2Map"
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General - Wait 1.0 Game Time seconds
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Game - End game in Victory for player 1 (Hide dialogs, Hide score screen)
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