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I can't create my map on lan nor bnet. Is that because the 416x416 size or something else? If the first one, what is the biggest size a player can host?
1) Does it work in single player? Maybe you saved a mistake
2) Is the map <8 mb?
The map bounds shouldn't be a problem although I wonder these bounds even exist as they are somehow strange. No matter, if it was allowed to create it should work.
Man there such size doesn't exist.. 292x292 is max?
Multiplayer maps were always limited, untill the patch 1.24 arrived is was 4mb, now it's 8 - and it's still now enough for most big projects.
Thats why DotA has problems with developing now they can hardly import new things.
You can reduce the map size reducing the amount of object data, simplify the triggers (especial if they weren't MUI so you were creating one for each player..), and make sure only the 'most needed' stuff is in import section - since imports are usually big portion of map's size.
Post map.
>> I don't get what have you said about DotA. In my previous post I just said that because of 8mb as max map size DotA can not add much more new stuff. It's map file size reaches 7.99 mb.
If the map path is too long it will fail to appear in the custom game list as a selectable map. Simly shorten its path (like with a shorter file name).
The map might have not been saved properly (trigger script failed to compile last time you saved). Resaving the map should fix this.
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