🏆 Texturing Contest #33 is OPEN! Contestants must re-texture a SD unit model found in-game (Warcraft 3 Classic), recreating the unit into a peaceful NPC version. 🔗Click here to enter!
It's time for the first HD Modeling Contest of 2024. Join the theme discussion for Hive's HD Modeling Contest #6! Click here to post your idea!
My third model. This is made by me (obviously) and I know that it looks like the canon from COC but it is cool. It can be used in any maps like tower defenses, mazes, puzzles, customized melee maps, and more. I hope you guys like this. Enjoy!!
-->Update 2.0<--
I'm back in action! This update is better than ever and thanks to the comment suggestion and review, this bundle has been polished. Here are the changes in this update.......
*Reworked Model Animations which includes:
-Birth Animation (No more glow thing and animated manually)
-Death Animation (Reworked and added chunks)
-Attack Animation (No more separate models and improved effects too)
*Optimized and added important things like:
-Upgrading the turret model
-Fixed overhead attachment
-Named all unnamed parts
-Portrait Animation
-Portrait Background
-Team Color
-Fixed HP bar position
*How to use the new version of this bundle?
-Just import all files in the bundle.
-Make sure that the metal chunk file paths inside the warcraft III world editor must be war3mapimported\\.
*Suggestions for using the bundle:
-Projectile launch Z must be 90.
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