- Joined
- Nov 3, 2013
- Messages
- 989
Title.
I know one of the arrays will never go over a certain size, so that's not an issue. But the other one could theoretically max out.
Now I could just pick a large enough number that will most likely never occur in any game, but I'd rather not if given the option.
Speaking of which, other variables where I don't set a specific array size become larger ingame as needed, right?
Off-topic, but if someone happens to know a way to use unit groups for units with the locust ability then for what I'm doing atm I'd rather just use a unit group
I know one of the arrays will never go over a certain size, so that's not an issue. But the other one could theoretically max out.
Now I could just pick a large enough number that will most likely never occur in any game, but I'd rather not if given the option.
Speaking of which, other variables where I don't set a specific array size become larger ingame as needed, right?
Off-topic, but if someone happens to know a way to use unit groups for units with the locust ability then for what I'm doing atm I'd rather just use a unit group