Show the full triggers please.
I would use KB3D or KB2D by Jad and Bribe respectively.
It's much simpler and should cease the issue quickly.
Is it necessary?
FirstUnit Equal to WhiteBall
(Picked unit) Equal to WhiteBall
Integer A/B can collide in some occasion (if it's used in multiple thread
, especially). It's also slower in term of operation.[/QUOTE]
Should I use "for each my variable" instaed of the "for each integer A"?
Should I use "for each my variable" instaed of the "for each integer A"?
You also have a ton of leaks.
This leaks a location
This leaks two locations.
Set NextPosition = ((Position of (Picked unit)) offset by NewCurrentLenghtOfJump towards (Load AngelOfKnockback_Hashtable of (Key (Picked unit)) from Properties) degrees)
You also leak unit groups.
Set AngleOfKnockbackBeingAdded = (Angle from (Position of (Picked unit)) to (Position of FirstUnit))