- Joined
- Apr 18, 2019
- Messages
- 40
Hi I want to replace the Default grunt model with WC2_Grunt
Default Model path is Units\Orc\Grunt
Model Name: Grunt
Model by: Pyramidhe@d, Deolrin
Texture by: Mr.Goblin
Whenever I use the WC2_Grunt I get invisible model with shadows.
I am able to open in Model editor, WC3 Viewer, Matrix Eater but when I use it to replace the default model, it becomes invisible. Even in World editor it is not possible to see it, when I try to import it.
The Same model is used in Custom campaigns of WC2 Orcs and Human campaigns and they function without any issues.
Any way to use this model to replace the Grunt units?
I also tried re-saving in BLP lab and still no use
Please also have a look at images attached.
Edit: ISSUE RESOLVED by Deolrin
This is the solution
Rename WC2_Grunt.mdx, WC2_Grunt_portrait.mdx to Grun.mdx and Grun_portrait.mx
Example Units\Orc\Grunt\Grunt.mdx
WC2_grunt.blp needs to remain with same name but paste in the WC 3 install directory.
example: D:\Warcraft III\WC2_grunt.blp
Thank you all
Default Model path is Units\Orc\Grunt
Model Name: Grunt
Model by: Pyramidhe@d, Deolrin
Texture by: Mr.Goblin
Whenever I use the WC2_Grunt I get invisible model with shadows.
I am able to open in Model editor, WC3 Viewer, Matrix Eater but when I use it to replace the default model, it becomes invisible. Even in World editor it is not possible to see it, when I try to import it.
The Same model is used in Custom campaigns of WC2 Orcs and Human campaigns and they function without any issues.
Any way to use this model to replace the Grunt units?
I also tried re-saving in BLP lab and still no use
Please also have a look at images attached.
Edit: ISSUE RESOLVED by Deolrin
This is the solution
Rename WC2_Grunt.mdx, WC2_Grunt_portrait.mdx to Grun.mdx and Grun_portrait.mx
Example Units\Orc\Grunt\Grunt.mdx
WC2_grunt.blp needs to remain with same name but paste in the WC 3 install directory.
example: D:\Warcraft III\WC2_grunt.blp
Thank you all
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