- Joined
- Nov 3, 2013
- Messages
- 989
I'm going to be placing dummy units with multiple auras that share the same buff and effect, but may have different range, target and/or varying degrees of increase/decrease.
I'll have a dummy unit with devotion aura which give +5 armor to allies within 2000 units and -5 to enemies. Another with +/-10 within 1500, +/-15 within 1000 and so on.
So the idea is that the effectiveness increases for nearer units and decrease if they are farther away.
Do I have to either make multiple dummy units on the same spot or multiple abilities instead of just having say 6 levels of the same devotion aura on the same dummy unit? Like level 1 could give that +5 to allies, level 2 could give -5 to enemies, level 3 +10 allies etc.
I mean it's not really that big of a deal to have multiple dummy units at the same location but if you can have less you'd rather, right?
I'll have a dummy unit with devotion aura which give +5 armor to allies within 2000 units and -5 to enemies. Another with +/-10 within 1500, +/-15 within 1000 and so on.
So the idea is that the effectiveness increases for nearer units and decrease if they are farther away.
Do I have to either make multiple dummy units on the same spot or multiple abilities instead of just having say 6 levels of the same devotion aura on the same dummy unit? Like level 1 could give that +5 to allies, level 2 could give -5 to enemies, level 3 +10 allies etc.
I mean it's not really that big of a deal to have multiple dummy units at the same location but if you can have less you'd rather, right?