- Joined
- Oct 11, 2013
- Messages
- 29
Hi again, sorry i´m so active.
but i´ve been trying to find guides for this, and it´s not quiet helping..
I want a hero that "evolves" though battle... and are able to cast his spells, and upgrade them.
so i´ve been testing how to make a enemy computer hero, able to cast spells..
I have notice that neutral always react to other players, by casting spells..
tried again by giving the hero a computer-player color, which just make him hack´n´slash though mu units... = not working..
then i planted him and gave him some spells, and vuptiii, he reacted like neutral, started casting spells....
BUT I want a hero that "evolves" though battle... and are able to cast his spells, and upgrade them.
so i made a trigger that created a hero.. and he does nothing, except hack´n´slash.
this is where my problem starts...
I cant find the right action to let the hero learn spells, nor being able to make the hero choose a new spell/upgrade one of the other spells.
it seems he are able to use em, If: I had giving him his lv´s and his spells before hand... so thinking i need to make the hero learn these spells..
but cant i make it do it himself, like in the normal games.. ??
in short again. I want a hero that "evolves" though battle... and are able to cast his spells, and upgrade them.
but i´ve been trying to find guides for this, and it´s not quiet helping..
I want a hero that "evolves" though battle... and are able to cast his spells, and upgrade them.
so i´ve been testing how to make a enemy computer hero, able to cast spells..
I have notice that neutral always react to other players, by casting spells..
tried again by giving the hero a computer-player color, which just make him hack´n´slash though mu units... = not working..
then i planted him and gave him some spells, and vuptiii, he reacted like neutral, started casting spells....
BUT I want a hero that "evolves" though battle... and are able to cast his spells, and upgrade them.
so i made a trigger that created a hero.. and he does nothing, except hack´n´slash.
this is where my problem starts...
I cant find the right action to let the hero learn spells, nor being able to make the hero choose a new spell/upgrade one of the other spells.
it seems he are able to use em, If: I had giving him his lv´s and his spells before hand... so thinking i need to make the hero learn these spells..
but cant i make it do it himself, like in the normal games.. ??
in short again. I want a hero that "evolves" though battle... and are able to cast his spells, and upgrade them.