Hi guys. I need some help on making a melee map with campaign heroes. First I couldn't fix the problem with making multiply heroes at the same time, for example making Uther 5 times. I fixed that through gameplay constants and with triggers. But now I have the problem where I can make make 3 heroes on 1 tier. For example:
In the Human race altar I removed the normal heroes and set Kael, Jaina, Uther, Muradin Bronzebeard. When I click on Uther, he starts to train but after him I can train 2 more heroes, for example Jaina and Muradin and this is while I am on tier 1. How can I fix this, I mean forbid a second hero to be trained before tier 2 and forbid 3rd hero to be trained before tier 3.
I set on every hero Tech Tree Requirements for tier 2 to be Keep and for tier 3 to be Castle but this did not solve the problem.
Any tips? Thanks a lot.
In the Human race altar I removed the normal heroes and set Kael, Jaina, Uther, Muradin Bronzebeard. When I click on Uther, he starts to train but after him I can train 2 more heroes, for example Jaina and Muradin and this is while I am on tier 1. How can I fix this, I mean forbid a second hero to be trained before tier 2 and forbid 3rd hero to be trained before tier 3.
I set on every hero Tech Tree Requirements for tier 2 to be Keep and for tier 3 to be Castle but this did not solve the problem.
Any tips? Thanks a lot.