[Solved] Camera Locking and Placement
When the game starts I need the camera to start (or just pan to) in the middle of the map but zoomed out just so that the entire map is within the screen. The player cannot move his/her camera at any time doing the game.
The map is 64x64 so it shouldn't kill your computer by viewing the entire map at all times. There will be about 6 players (max) running around on the map at any one time.
Anyone who can help me with this?
Thanks in advance! ^^
EDIT:
I've managed to set a camera object now but it rotates 180 degrees when the map is loaded and doesn't cover the entire map as well. I can't figure out why it rotates. It's not because the screen goes upside down but the mini-map shows the exact opposite of what the player is doing so it's really weird.. <_<
I used Copy from Camera Object (I think it is).
When the game starts I need the camera to start (or just pan to) in the middle of the map but zoomed out just so that the entire map is within the screen. The player cannot move his/her camera at any time doing the game.
The map is 64x64 so it shouldn't kill your computer by viewing the entire map at all times. There will be about 6 players (max) running around on the map at any one time.
Anyone who can help me with this?
Thanks in advance! ^^
EDIT:
I've managed to set a camera object now but it rotates 180 degrees when the map is loaded and doesn't cover the entire map as well. I can't figure out why it rotates. It's not because the screen goes upside down but the mini-map shows the exact opposite of what the player is doing so it's really weird.. <_<
I used Copy from Camera Object (I think it is).
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