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[Trigger] Camera bounds.

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Level 4
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Jun 16, 2007
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Ive been looking through the triggers and i cant figure out which one makes it so you cant move youre screen out of an area. Maple Story uses this for each section you go in. Can anyone help me out??
 
Level 8
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Jul 23, 2005
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Sure, no problem!

The function you are looking for is listed as:
  • Camera - Set the camera bounds for [Player] to [Region]
EDIT: And, in case you can't find that, then its called "Camera - Set Camera Bounds" in the drop down list.
 
Level 4
Joined
Jun 16, 2007
Messages
97
Sure, no problem!

The function you are looking for is listed as:
  • Camera - Set the camera bounds for [Player] to [Region]
EDIT: And, in case you can't find that, then its called "Camera - Set Camera Bounds" in the drop down list.

i tried this and it didnt work out
the trigger i used was
"unit enters region"
"set camera bounds for (owner of entering unit) to blahblah
and it didnt work..unless it was because i already had the units in that region?? i wouldnt think so because starcraft editor treats entering units as units entering and already in
 
Level 8
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No, the event "Unit Enters Region" specifies that a unit can't already be inside that region. This is different in SC, because (I think, its been a while since i used that editor) SC only uses conditions and actions. WC3 uses Events with the other two.

The difference that makes is:
In Warcraft 3, a a trigger firing means that something HAPPENED.
In Starcraft, a trigger firing means that certain conditions were met.
 
Level 4
Joined
Jun 16, 2007
Messages
97
No, the event "Unit Enters Region" specifies that a unit can't already be inside that region. This is different in SC, because (I think, its been a while since i used that editor) SC only uses conditions and actions. WC3 uses Events with the other two.

The difference that makes is:
In Warcraft 3, a a trigger firing means that something HAPPENED.
In Starcraft, a trigger firing means that certain conditions were met.

ahh, that clears things up.
thank you.
 
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