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Cable

It is, a cable.
It probably connects 2 (or more) things.
Sometimes when making a map, you want to tell the player "hey, this thing is connected to this other thing, so you should go there for this thing to do its thing".
If you put a cable between those 2 things, maybe the player understands that those are connected, goes and do a thing at once place and a thing happens at another place.

It runs close to the edge the grid (if you use the path-maps supplied), making it run close to walls.
50 000 mega watt power cable.

All models except for the "vent" uses only in-games textures.
The 2 "vent" uses @The_Silent Bunker Wall Pieces texture. Don't import them if you don't want to import extra textures.
The "vent" models themselves are about 13 kb, excluding the texture.
The texture is 237 kb.

I recommend using the provided pathmaps to make pieces snap together easier and makes everything rotate to 90-degrees.
6x10_blank_bends_short.tga for the 2 bends and the short straight
4x6_blank_plugs_vents.tga for plugs and vents
4x2_blank_straight_long.tga for straight long
Previews
Contents

4x2_blank_straight_long (Texture)

4x6_blank_plugs_vents (Texture)

6x10_blank_bends_short (Texture)

cables_bend_inner (Model)

cables_bend_outer (Model)

cables_Plug_L (Model)

cables_Plug_R (Model)

cables_straight_long (Model)

cables_straight_short (Model)

cables_vent_L (Model)

cables_vent_R (Model)

Reviews
ILH
ILH
Nice cables! I'd recommend adding more color variants though. Works in-game. Approved!
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