How hard(I know it is possible, but Ive never tried extracting programatically stuff from mpq archives before) is it to load the default object editor data(so for instance like Footman and stuff, like if you open fresh map in editor) in C/C++? And because "how hard is it" is very shit question, any hints on how to achieve doing so? What file to look in, what to try loading from mpq archieves?
Thank you for your time
Thank you for your time