- Joined
- Jan 29, 2007
- Messages
- 98
Hi!
So, I'm trying to create a "system" (Might not be a system if I get this tool I need) which will store many values of the Object Editor in Warcraft 3...
So, I'm in need of a tool which will extract that data from the MPQ file, and the create an .SLK file from it (So it can be used with the
Anyone knows how to make a tool like this ?
(As I'm just starting to write C++ code, only in the "Console" so far, I definitely don't have the knowledge to do something like this XD)
Please, if you need more information just ask
So, I'm trying to create a "system" (Might not be a system if I get this tool I need) which will store many values of the Object Editor in Warcraft 3...
So, I'm in need of a tool which will extract that data from the MPQ file, and the create an .SLK file from it (So it can be used with the
//!loaddata
keyword)Anyone knows how to make a tool like this ?
(As I'm just starting to write C++ code, only in the "Console" so far, I definitely don't have the knowledge to do something like this XD)
Please, if you need more information just ask