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Burning Crusade Update (18/08/06)

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Raiding:
First of all Raiding will we changed, No longer will we be looking at 40 man raids, instead the raiding number will be decreased to 25.

High level instances will have a difficulty setting. The group leader will have the option to change the dungeon difficulty to elite, making it harder and giving out better loot.

(I will give out a list of instances later)

Player vs Player:
Id like to say that blizzards (kinda) screwed up honor system is being scrapped! You will be able to choose a rank as long as you made that rank post BC. Instead of gaining a whole heap of honor, you gain points for killing players and capturing PvP objectives. With these points, you turn them in for loot.

As said in another post, there will be an introduction to Arenas! 2v2, 3v3 and 5v5 arenas. These teams will function like guild charters. You get the charter and go around getting people to sign the charter, meaning they join the arena group. You will keep this group like a guild. You can also have a headcount twice as many as there are players in the bracket. e.g. 2v2 - 4v4. Even though you can have double it will still only be a two vs two match. Each week groups will get a rating depening on how well they do in the arena. They will then be put up on a ladder. This will affect who they vs next time they queue up. You will gain points much like the honor system in order to get cool gear. Another interesting thing about this arena is there will be interfaction battle, Horde v Horde, Alliance v Alliance.

Think this, You have just finished a quest, you decide to go to the town to turn it in when you see the other faction standing there. You try and enter the city but the guards attack you. The town has been captured! Of course the first thing you want to do is seek revenge, get a raid going and charge into town taking it back, just to hand in one small quest.
Each zone in the Outlands will have a capturable neutral town, they will have access to quests and special vendors in the town as long as that faction controls it. This should start bring world pvp back to life.

Now imagine this... You are in your just captured town when all of a sudden a large army of mages, priests (engineers) come flying over on their flying mounts, they dismount over the town slowly landing and destroying everything in their path, thus leaving the town capturable. You are about to fend them off when you notice another person in the sky. you think to yourself "ZOMG IM GOING 2 PWNZER THIS n00blet". Then all of a sudden, you realise something fall from the mount. ITS A BOMB! He flies over the city bombing everything! Everyone around you seems to die fast. The city is under siege and as long as that carpet bomber is in the sky, there is not much that can be done.

YES! you will be able to interact with doodads that send you on a fixed flight path BOMBING a town!.

And the rest...
You would of thought nothing worse can happen to shamans or paladins since they will now be on the same team, YOU WERE RIGHT! Instead shamans will be getting their wish and getting a new spell BLOODLUST, just like wc3. And paladins, they will finally be able to tank like a real tank, still not as great as a warrior but paladins will now have a taunting type spell.

Draenei will be riding a mount called Elekk, they have huge, protruding horns and tusks, and they look quite cool. The Blood Elves, meanwhile, are getting Cockatrices.

Looking forward to it already! :)
 
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