• Listen to a special audio message from Bill Roper to the Hive Workshop community (Bill is a former Vice President of Blizzard Entertainment, Producer, Designer, Musician, Voice Actor) 🔗Click here to hear his message!
  • Read Evilhog's interview with Gregory Alper, the original composer of the music for WarCraft: Orcs & Humans 🔗Click here to read the full interview.
  • The Hive's 22nd Icon Contest: Creep Abilities is now concluded, time to vote for your favourite set of icons! Click here to vote!
  • ✅ The POLL for Hive's Texturing Contest #34 is OPEN! Vote for the TOP 3 SKINS! 🔗Click here to cast your vote!
  • ✅ The POLL for Hive's Techtree Contest #20 is OPEN! Vote for the TOP 3 FACTIONS! 🔗Click here to cast your vote!

Buildings not being built

Status
Not open for further replies.
I don't quite understand what you mean. Here's what I think I'm reading:

You try to build a farm. The farm is placed, but not built?
 
I see you have 16 total food there.

Does building the incomplete farm actually increase your food count? And also, I noticed another completed farm on the edge of the screen.
 
I see you have 16 total food there.

Does building the incomplete farm actually increase your food count? And also, I noticed another completed farm on the edge of the screen.

The other farm I put in the editor. Town Hall + Farm = 16 food, so no, the incomplete farm doesn't increase my food count. Also, I've switched the repair abilities out so many times but it still does it.
 
Hm. Is it possible that I messed something up by editing the Techtree properties? When I imported the unit data into the map, I changed the techtree properties. I tested building a farm on the map from which I exported the unit data, and it works just fine, so it has to be the map.

Edit: Reset techtree properties, didn't work. Reimported Unit, Abilities and Upgrades data, didn't work.

Edit #2: I placed a melee Peasant and tried to build a farm, and it won't build anything either. I don't think it's the race or repair..
 
The other farm I put in the editor. Town Hall + Farm = 16 food, so no, the incomplete farm doesn't increase my food count. Also, I've switched the repair abilities out so many times but it still does it.

Eh, I haven't played a regular melee map in about 8 years. And when I did, never as Human. Sorry for mix up, just trying to help. Sometimes the simplest things are the answer. Apparently not one that I can see, however. :(
 
No no, no mix up at all lol. Any help is better than no help :P

Is it possible that the unit data import corrupted the map somehow? I could build *before* the import, and the fact that melee won't build any structures either is...not good.

Edit: I just placed a Peon and tried to build a Burrow, and it works. So it's only for Humans :(
 
Sounds like some human data was changed somewhere, then.

So all the other races can build, just not peasants.

Perhaps they finally realized that the selection of a King isn't a democracy, and they're on strike!
 
Blah. Lemme go and delete all the custom units and abilities. Figures lol. Off with their heads!

Edit: I imported default object data back into the map, wiping everything custom and buildings can be built again. Figures, it's the import data from my template map. Guess I have to manually add the data unless we figure out what caused it to corrupt like that.
 
Sounds about right. Wouldn't know myself, I don't mess with unit data too much. Mostly just doodads, :D

Glad the issue has been found, anyway. Have fun with all the input, test, input, test. I did something similar earlier with triggers.
 
Glad to hear it! Nasty fluke, though. Might want to remember the antidote in case it happens again. GL, mate.
 
Status
Not open for further replies.
Back
Top