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I don't think you can detect when unit is removed, however you can save the building inside variable and later check if variable == null. If yes, the building no longer exists.
Also, there's a constant time for decaying buildings to disappear I think.
You can detect if a unit is removed with the Footman's Defend ability. However, this method doesn't work on buildings. I'm looking for indexing of all buildings that may be created with triggers or built by builders.
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